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3D and ray traced models for PbEM

OK,
First a bit about myself here.

I am a Loooong time Traveller player having had the honor of playing it with Mark Miller as a GM at Origins just after it was released. I have been active on and off over the decades.

Now adays as time grows short, my friends and I are experimenting with Play by Email and I am new to this method of being a GM. One of the things I do not have is a wipe board for drawing maps, graphic views, etc...

So I have started dabbeling in 3d rendering. At first with POV(which is some hell for me as a dyscalculic) and more recently with Rhino 3D because I got an authorized copy for free from a friend who bought the newer version and gave me the old one.
See: www.geocities.com/dawnstarhorizon
for my most current efforts.

The issue I have, and the reson for this post is:
I work 0730 to 1600 then rush to school from 1800 to 2200 weekdays. While I can keep ahead of the game posts and stuff, I want more ship models than I ahve time to build. I have, as you can see, an unfinished Classic S Class Scout model that I have realized I have to fix :|
I will soon need a Tukura Long Liner(exterior only) and a Far Trader I can remove parts from to display damage(or at worst, put red semi-transparent spheres over the "damaged" zones).
Mind you, I am self-learning rhino and taking momentary breaks as I work to do spot web searchs on issues or going with out or just hacking away at the keys....

So I was wondering...
Does anyone know of a library of Traveller textures and models that a Play by Email GM can download and use because he is desperate for time?

Mind you, as you might guess, I am not often on here as my work firewall blocks sites like this("Forums" and "games").

So I will not likely see a post here for some time. If you can help, please email me at:
Commander.Truestar@verizon.net

THANX!!
 
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