HG has two arbitrary limitations imposed into the HG design sequence. The first is that all craft must carry 28 days of fuel, a consideration more poperly intended for jump craft & carried into small craft design, despite that they are often used for short runs and don't support sophonts for a week in jump space.
This rule is not "arbitrary"; it is a consequence of how fuel-inefficient Traveller spacecraft are in comparison to vessels from other sci-fi genres.
Many players often underestimate the mission-required flight durations of even 'short-range' small craft. For example, a not-at-all-unusual scenario might consists of a high-speed pursuit by Fighters (and/or Boats) of a starship attempting to leave downport and make Jump altitude. Assuming combat is non-casualty, for the target, the chase ends when it passes 100 diameters and Jumps away; for the pursuers, the chase is only 1/4th over at that point. Pursuing craft still have to decelerate all the huge vector they have built up during the pursuit, and then run the entire acceleration-deceleration sequence again in order to return to the planet.
Under this profile, depending on the diameter of the planet, pursuit small craft may be routinely pushing, and even exceeding, the 36-turn couch duration -- this is why I prefer to use Boats rather than Fighters as ground-based interceptors IMTU. There is always the problem of stranding to avoid -- most carried small craft can out-accelerate their motherships, and if the little vessels get into fuel and/or life support trouble, depending on the relative vectors, they can find themselves waiting quite a while for retrieval operations.
The other reason to carry more than a bare minimum of fuel is so that your Fighters can have a little extra to share with colleagues or hapless civvies who might be running on fumes and need just a dton or two to make a safe orbit and avoid becoming hazards to navigation.
A reasonable compromise (always appealing to the canonical example of the Type J and anything built with drop tanks, which let powerplant fuel tankage be shorted to meet other operational requirements of the vessel) would be to allow bridgeless and cabinless small craft not otherwise designed for patrolling and picket duties (i.e., "interceptors") to fly with 144 turns (36 * 4) worth of fuel (still with the 1 dton minimum), and issue Fast Drug to their Boat Drivers as a backup safety measure.