Originally posted by Laird Dun'Afton:
Any holes in my logic.
Yes, now that you mention it.
You're trying to apply logic to an artifact in the role playing game, an artifact that has never been detailed or explained at the level your conjectures presume by the way.
What is jump fuel used for? The answer is;
We Do Not Know. Look at the various versions:
- CT gave us a black box with size and dTon limits. Input X, Y happens, and no other details. CT also presented a few alternate drives; the Annic Nova 'fuel-less' version and the early Terran 'fuel hog' variety.
- MT fiddled with fuel requirements, added a hull grid, and 'explained' what zucchai crystals were for. MT's explanation of fuel usage is troubling. While we're bending physics already with gravitics and an FTL drive, MT's fast burn reactor is just plain silly.
- TNE got a bit more technical and presented other FTL drives, but the question of where the fuel goes wasn't answered.
- T4 went back to CT.
- GT and T20 have wisely ignored the whole topic.
Can everything you wrote and suggested work? Sure why not? Just as long as it is IYTU. Whether it will work in anyone else's TU is a matter of the conjectures they make.
Whatever you come up with is fine IYTU. Whether it will work in the OTU, and that shouldn't hobble YTU, is another question.
Here's a question you may want to ask; How does an understanding of jump drive at the level I'm proposing actually help my group's gaming experience?
If you can't answer that one, you're just spinning your wheels.
Have fun,
Bill