As everyone knows, some professions have ships as mustering out benefits.
If every occupation had a ship as a benefit, which ships would be most appropriate for each occupation?
As the CT/MT rules stand, Scouts get a Scout, Merchants get a Merchant, Nobles get a Yacht, Hunters a Safari Ship, Scientists get a labship, Belters get a wossname... So continuing in that vein, each occupation could (in a non-canon TU) have a ship that suits their niche.
If you were to introduce a ship for professions that don't have them at present which ships would you recommend? (Either your own design or a classic.) How would you keep it balanced? (i.e. no huge patrol cruisers for ex-Navy).
A related question put here to avoid starting two threads, how would you upgrade the current MOB ships to TL15, in the same budgets? I've seen TL15 re-designs of the Scout/Courier that are lovely.
If every occupation had a ship as a benefit, which ships would be most appropriate for each occupation?
As the CT/MT rules stand, Scouts get a Scout, Merchants get a Merchant, Nobles get a Yacht, Hunters a Safari Ship, Scientists get a labship, Belters get a wossname... So continuing in that vein, each occupation could (in a non-canon TU) have a ship that suits their niche.
If you were to introduce a ship for professions that don't have them at present which ships would you recommend? (Either your own design or a classic.) How would you keep it balanced? (i.e. no huge patrol cruisers for ex-Navy).
A related question put here to avoid starting two threads, how would you upgrade the current MOB ships to TL15, in the same budgets? I've seen TL15 re-designs of the Scout/Courier that are lovely.