In my game we've been assuming lasers don't get armor piercing, however the suggestion about microwave lasers is interesting.
However, I submit that AP lasers should have shorter rather than longer wavelengths.
Shorter wavelengths have inherently more energy per photon, and become progressively harder to block. By the time the wavelength is into the x-ray band, it can pass through a significant amount of metal, unless the surfaces are at grazing angles, and the shorter the wavelength the less reflective a metal is.
Gold is an attractive mirror material in the x-ray band because it still retains a significant degree of reflectivity. Which has the added aesthetic feature of suggestic that gold-colored vac suits might provide better protection. The space police in Larry Niven's Known Space series were known as "gold skins"; a feature which I have used in several of my games.
Masers actually predate lasers by a couple years (1953 vs 1960), and the first laser concept was termed an "optical maser".
Microwave weapons are under development, but for use against unprotected humans (heat the water in their skin, causing pain) or unshielded electronics. Even a loose mesh (e.g. chicken wire or ring mail) should block most of it.
The most weapon-like lasers available today are infrared (e.g Airborne Laser and MIRACL); I believe due to their efficiency and the focus of research on chemical lasers which can provide sufficient power in a form that can be put in a plane or ship.
Industrial cutting lasers are also typically infrared (CO2) for their high efficiency.
Metal ion lasers ranging from ultraviolet to x-ray can be made today, but I believe they are used only for research.
Free-electron lasers can be tuned to theoretically any wavelength, including x-ray, but the same low reflectivity that would make x-rays effective in weapons makes creation of a laser cavity with mirrors difficult (existing materials don't reflect enough light to give the cavity any gain) so x-ray lasers are limited by the power that can be generated by a single pass, which is in turn limited by the electromagnetic fields which can be applied.
Higher tech levels could be postulated to enable either more reflective materials (useful as armor as well as cavity mirrors) or stronger fields. free-electron lasers could also be tuned to penetrate armor made of layered reflectors optimized for specific frequencies. There would be a clear progression from "soft" x-rays to "hard" x-rays then gamma rays...