Mr. Tom Kalbfus wrote:
"The characters would know if the target world was a rogue planet, but their player's wouldn't unless they asked. The player's would have to specifically ask the Referee whether the planet their characters were heading to had a star or not. If the planet cannot support life without a vacc suit, then it makes little difference whether the planet has a star or not. In the Traveller Universe solar energy is not required to build a dome and an artificial light source powered by fusion. Most planets that formed in interstellar space would have plenty of hydrogen, not only in the form of water ice, but also of methan ice and even free gasious hydrogen. Hydrogen freezes at 14k and it liquifies at 21k, so liquid hydrogen might exist on the surface."
Mr. Kalbfus,
All very good points. Unfortunately, they have little to do with the question at hand or the explanation Mr. Rancke-Madsen was making. We're discussing the availability of wilderness refuelling in rift hexes and not the mechanics of settling 'sunless' bodies.
If the various objects you describe; brown dwarfs, rogue planets, KBOs, ice bodies, etc., are as prevelant in rift hexes as you suggest; they merely need to be looked for, then the history of the Official Traveller Universe would be very different. Please note, I'm referring to the Official Traveller Universe and not Your Traveller Universe.
As Mr. Rancke-Madsen pointed out, the Rifts, both Greater and Lesser, figure prominently in OTU history. They are all but impassable and that feature has has a strong effect on the ebb and flow of history in Traveller. The only fuel sources found within them are either stepping stone systems; like the Aslan jump5 Trans-Rift Route, or man-made depots, like TNE's calibration points. Unlike your assertions, fuel, or the objects you can refuel from, aren't simply there for the looking. No one has surveyed a rift hex, found an object to refuel from, moved onto the next hex, and begun the process all over again. And again, despite your assertions, this isn't because no one has tried.
I'll provide you with a few historical examples that make your supposition unworkable in the OTU:
- Control of the Aslan Jump5 Trans-Rift Route gives the clans that hold it great power. They can and do deny transit to the ihatei of any of the clans they wish. When faced with this denial of transit, a clan could begin the survey process you describe and eventually develop another route across the Rift relying on the various objects you propose exist there. However, in the thousands of years the Aslan have used the Jump5 route, no clan has surveyed another route across the Rift in the manner you propose despite the constant need to dispatch ihatei towards 'greener pastures'.
- The early Imperium psent over a century and untold trillions of credits on the Corridor campaigns, an effort to clear that sector of the Vargr or at least subjugate them. This effort was made to ensure safe communications and shipping routes between the Imperial core and the Imperium's only frontier; the Deneb, Spinward Marches, and Trojan Reach sectors. If, as you propsoe, surveying a path across a rift was only a matter of looking long enough for various deep space objects, the Corridor Campaign was completely unneccessary. The Imperium could have surveyed dozens of cross-rift routes for a fraction of the cost of the campaigns. In fact, the Imperium did look for these alternate routes. There are mentions in canon of a series of efforts by the IISS to survey other routes across the Rift, efforts that utterly failed.
- The rift in Windhorn in the Vargr extents had a great effect on history. First, it prevented the Vilani from contacting and conquering the Vargr during the Consolidation Wars. Later, it helped shield the Ziru Sirka from most of the Vargr. If that rift were passable, as you propose, the history of that region would have played very differently.
- In the Viral Era, the rift between the Regency and the fallen Imperial core is the primary defense of that region from the depredations of Virus. The Regency maintains and operates various calibration points; man-made fuel depots, within the rift to monitor the activities of Virus both within the rift and on the other side. This effort somewhat resembles the sapper/counter-sapper fighting in classical seige warfare. In it one side; Virus, tries to create depots; tunnels, that it can use to breach the defenses while the other; the Regency, uses it's own depots; counter-tunnels, to prevent that. Once again, as you propose, if a route across the rift is merely a matter of time and surveying, than the Regency's rift 'glacis' would have been porous to Virus infiltration.
Now, as I keep saying, this is all relative to the Official Traveller Universe *only*. Your TU can and should be something else entirely. However, for YTU with your take on trans-rift routes to have a history that even remotely resembles the history of the OTU, quite a bit of explaining needs to be done. In the OTU, rifts are all but impassable and the history of the OTU has been profoundly effected by this fact. If those same rifts can be crossed given time and surveying, as in your TU, a very different history will have occurred. If that history did not occur, you need to explain why no one bothered to survey those routes for over 5000 years and despite the known utility of the routes.
And, of course, the very idea of 'rifts' bares no resemblence to actual astronomy too!
Always glad to read your ideas. Thanks for sharing them.
Sincerely,
Bill