I'm starting to get close to finishing a Celestia add-on with the 2320 universe. You can see some samples of what I have done at
http://www.flickr.com/photos/arenamontanus/sets/72157604565519320/
(best viewed at full size or as a slideshow - the big pictures suffers a bit from being compressed)
My program now generates a working 3D starmap based on the revised Near Star Map, plots a "nebula" showing the possible stutterwarp routes, generates random orbits for multiple star systems and adds planets to a few systems.
Now the fun starts! Adding new planets is relatively easy, and I have been digging through the Colonial Atlas and Dan Schirren's system charts to get the right systems (some tweaking/caution is needed; the chart for Tirane was not compatible with the real orbit of the stars). I expect that in a few days I will have added most of the canon systems. Another fun thing is to make textures; right now I have just taken a few versions of solar system textures and thrown them onto the planets.
Some things remaining for me to do: add better control for multiple star systems with canon orbits, add a bit of random inclination, make sure everything rotates as it should, add "special features" like rings and eccentric orbits.
I'd love to make this a group effort; once I get the add-on out I would welcome additions in the form of corrected orbits, new systems, better textures, locations of colonies, space stations and beanstalks and whatnot. The nice thing about Celestia is that it is easy to stack add-ons on top of each other, so if somebody got a 3ds model of a Kennedy cruiser it is quite easy to put it in orbit around Aurore. I'm also interested in hearing what people would use something like this for.
Thoughts?
http://www.flickr.com/photos/arenamontanus/sets/72157604565519320/
(best viewed at full size or as a slideshow - the big pictures suffers a bit from being compressed)
My program now generates a working 3D starmap based on the revised Near Star Map, plots a "nebula" showing the possible stutterwarp routes, generates random orbits for multiple star systems and adds planets to a few systems.
Now the fun starts! Adding new planets is relatively easy, and I have been digging through the Colonial Atlas and Dan Schirren's system charts to get the right systems (some tweaking/caution is needed; the chart for Tirane was not compatible with the real orbit of the stars). I expect that in a few days I will have added most of the canon systems. Another fun thing is to make textures; right now I have just taken a few versions of solar system textures and thrown them onto the planets.
Some things remaining for me to do: add better control for multiple star systems with canon orbits, add a bit of random inclination, make sure everything rotates as it should, add "special features" like rings and eccentric orbits.
I'd love to make this a group effort; once I get the add-on out I would welcome additions in the form of corrected orbits, new systems, better textures, locations of colonies, space stations and beanstalks and whatnot. The nice thing about Celestia is that it is easy to stack add-ons on top of each other, so if somebody got a 3ds model of a Kennedy cruiser it is quite easy to put it in orbit around Aurore. I'm also interested in hearing what people would use something like this for.
Thoughts?