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Dead Earth

I don't think the Sun ever will become a classic nova, as such novae are white dwarf stars in close binary systems.
 
Originally posted by BMonnery:
Hi,
A 2300 what-if?
Suppose the Earths Sun, Sol, goes nova and incinerates the Earth.
What happens next?
Well if the Kafers had got to Earth and released an improved Kafer Rot there the homeworld would be not only uninhabitable but quarrantined. Or if they did a Revised Battlestar Galactica-style nuking from orbit, or if some nanotech went wrong. There's always plenty of ways for the world to end...

In 2300, power would move to the colonies, centreing around the larger national colonies. There'd be wars of unification and cesession, and blocs would emerge. Whether they'd emerge around recognisable state or corporate lines is another matter.

In our own timeline, if it happened any time soon, you'd get "Silent Running"-style arks drifting out into the universe like so many dandelion seeds, with tiny pockets of humanity destined to never meet again or even find out what happened to the others. Unless someone invented a star drive...

- Rob.
 
Hmmm interesting question, now if my memory serves me, wouldn't the Colonies on either the Moon, Mars, or one of the other moons of either Jupitor or Saturn form up a united commonwealth government of Earth and go from there. I do believe the military arms of many governments were based off earth, so they might be a calming uniting factor.
 
People get very very depressed for a few years. Then they get over it. (see Arthur Dent).

The political/economic 'homeworld' - as in 'the centre of human space' - would probably move elsewhere - to Tirane or one of the other major colony worlds.
 
Originally posted by Malenfant:
The political/economic 'homeworld' - as in 'the centre of human space' - would probably move elsewhere - to Tirane or one of the other major colony worlds.
Tirane for sure. It has the most people, the most developed economies, and has the broadest representation of former Earth nations.

The Sol system would fall under the influence of the offworld settlements, except, perhaps, if Earth needs to be quarantined and someone else muscles their way into enforcing it, and thus interfering with traffic elsewhere in the system.

I imagine that there would be an interesting tug of war between planetary and "former national" allegiances. Colonies would end up having to decide whether or not their interests lie with other colonies on their worlds, or with colonies on other worlds established by the same Earth nations. At the very least, they would tend to look towards the latter as allies in any onworld conflicts.

In addition, of course, there is the very complicated matter of the armies and fleets. Who represents the legitimate authority to which they should be responsible?

Actually, this could be quite an interesting setting. Of course, the "Kafer problem" would need to be "resolved" to a degree where it doesn't become an excuse for people not to be small-minded, petty and parochial...

Alan B
 
It seems that if Earth were taken out by the Kaffir, you'd see a lot of colonial unity for defeating, or rather wiping out, the entire Kaffir race. Depending on how many military units had escaped Sol, I would suspect a major counterstrike of devestating proportions. Yeah I know genocide is an ugly term, but if the choice is between the Kaffir becoming extinct, or humans, the humans are going to pick the Kaffir.

Especially if it is the Kaffir that start the mess in the first place.

But AFTER that, hmm.... it would depend on how long the Kaffir war took, how much economic unification is needed so everyone left can stay alive and prosper, and what the ambitions of the colonists were. It would be a very interesting game.
 
Just a side bar question, was there ever any comment ever made what happened to the Kaufer race in the future Traveller Universe history / story lines?
 
2300AD and Traveller come from completely different histories. There wasn't a Third World War/Twilight War in the Traveller history, and stutterwarp--not jump drive--is used.

If you did want to import the Kafer, looking at atlases of the Solomani Rim sector, Gamma Serpentis (the Kafer home system) would like in Sector H, within Vilani-settled territory before first contact with Earth. Given how the Kafer are psychologically incapable of tolerating any other independent starfaring culture, you'd either see a Vilani eradication of the Kafer from their worlds, or an expanding Kafer empire to rimwards. (A Kafer outpost at Barnard?)
 
Another possibility, if you want to remove Earth from the equation in 2300AD, is to have a Fourth World War that wrecks the planet. The easiest thing to do, if you want a realm of human space otherwise similar, is to have the Central Asian War (2282-2287) escalate into a global exchange of missiles between Manchuria on the one hand and the anti-Manchurian coalition on the other.
 
Why would the Kafer wish genocide on humanity?

Did they wipe out the Ylii?

Would humanity have to commit genocide to solve the Kafer problem?

All of the following is IMHO.

1. They wouldn't. The Kafer leadership, permanently smart remember, would recognise the worth of keeping a race to be at constant war with rather than fighting each other to maintain their culture.

2. No, they recognised their technological worth as a slave race. By the way, has anyone else noticed their resemblance to CT Vegans?

3.Again, no. Total space dominance would allow for the blockade of Kafer worlds until a means of communication and dialog were discovered. How to achieve total space dominance is another matter, however.
 
2300AD and Traveller come from completely different histories. There wasn't a Third World War/Twilight War in the Traveller history, and stutterwarp--not jump drive--is used.
True, but a lot of people at the time wanted T2300 to be the historical version of CT and when they found it wasn't they changed the CT backstory (me included ;) ).
Unless I was asleep there hasn't been a Twilight War in reality either which begs the questions:

will the QLI version of T2000 be set in an alternate reality, which I personally hate, or advance human future history 15-20 years (the original was published in 1984, so it was looking that far ahead - hmm, where are the HK G-11s?) and invent a new Twilight War (who can say Chinese?);

will the QLI T2320 backstory do the above or stick with the "it's all an alternative universe to our own"?

I am not a great fan of alternative univers Sci-Fi, as I said above. Postulated future history but in our reality please.

As for the stutterwarp vs the jump drive, TNE nearly went over to stutterwarp according to some learned sages. There have been some attempts to say the stutterwarp is the inefficient early Terran jump drive/maneuver drive, later refined into a grav based m-drive (including inertial dampers and grav plates) and separate jump drive.
 
I can't give any details on the backstory yet. However, Twilight D20 and 2320AD will share a common history. 2320AD is the future of Twilight D20.

Colin
2320 Writer
 
Go on, give us a hint. Future History or alternative universe future history :confused:
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If you can't answer those questions how about:

Is this being coordinated with the writer of D20 T2000?

By the way, who is writing it? Have they started? Is it nearly finished?
 
Yes, it is being coordinated with the writer of T2000, a fellow who frequents the T2000 boards under the moniker of Sgt. Biggles. The thing I can't tell you yet is the answer to the "real history" "alternate history" question. ;)

Not yet, anyway.

Colin
 
There have been some attempts to say the stutterwarp is the inefficient early Terran jump drive/maneuver drive, later refined into a grav based m-drive (including inertial dampers and grav plates) and separate jump drive.

Interesting. One problem with this, though, is that a lot of the military spacecraft listed in published 2300AD materials have a speed of up to 4 light years a day. This is seven times faster than jump-1. Granted that stutterwarp burns out after 7.7 light years (unlike, say, a top of the line Imperial cruiser with jump 6), this drive is still much faster than anything the Terrans (or the Vilani) are known to have had.

Or have I miscalculated somewhere?

Then again, Canon should be twisted whenever it doesn't fit. :)
 
The way we heretics have twisted canon was to place the Vilani in Bernard's subsector (as opposed to Bernard's Star) far coreward of the Rim.

So while it is true, the Shutterwarp drive is faster than anything the Vilani have J-2 technology (or is it)**. One would have to say the advantage that Vilani also knew was the location of all the Mains or Arms whereas the Solomani did find these stars by trial and error. So knowledge/information was very to the Vilani advantage.

Plus, they had pacified many alien races and incorporated them into an Imperium. The Sols offered liberty but neccessarily liberation.

**7 parsecs per jump and only need to refuel and then jump again. Whereas, I believe Shutterwarp needed a longer cool down period and more maintence. I have always thought of Asimov's novel Nemesis, when thinking of the Shutterwarp vs. Jump Drive debate.
 
Originally posted by Randy McDonald:
There have been some attempts to say the stutterwarp is the inefficient early Terran jump drive/maneuver drive, later refined into a grav based m-drive (including inertial dampers and grav plates) and separate jump drive.

Interesting. One problem with this, though, is that a lot of the military spacecraft listed in published 2300AD materials have a speed of up to 4 light years a day. This is seven times faster than jump-1. Granted that stutterwarp burns out after 7.7 light years (unlike, say, a top of the line Imperial cruiser with jump 6), this drive is still much faster than anything the Terrans (or the Vilani) are known to have had.

Or have I miscalculated somewhere?

Then again, Canon should be twisted whenever it doesn't fit. :)
Assuming magic heat disipation (another discussion), a line ship goes about warp 3 (3ly per day), plus the 40 hours discharge time.

A jump-6 Imperial Cruiser goes 19.56 ly per week or 2.8 ly per day.

Stutterwarp is faster than a jump-2 drive (taking about 4 days instead of 7 at warp 3.0), but slower than a jump-3 (whose range is greater than 7.7ly).

OTOH, a stutterwarp equipped ship doing warp 3 is travelling insystem at about 1% of c (120 30,000km TNE hexes per turn) and can quite literally run rings around a g-drive ship pulling 6G. Every stutterwarp missile can become a contact weapon (nukes are out due to the dampers, but HE is in. 2 tons of HE replacing a SIM-14's warhead hitting like a conventional missile).

Devestating.

Bryn
 
Originally posted by BMonnery:
Assuming magic heat disipation (another discussion)
What magic? Where do you think the radiation that builds up on the stutterwarp coils comes from?


More seriously, is this the old reactor cooling problem? Can't the ship just leave the heat behind when it jumps?

I've just had a thought. What happens if a SW ship tries to warp through a dust cloud? :confused:

- Rob.
 
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