I was designing deep-site meson guns with different rule sets and ran into a few questions with T5.
For MegaTraveller, you just pick the biggest meson gun from the table, and build a power plant to supply it. It's buried under a planet's surface, so you can ignore hull, armour, all that stuff. No problem. Sensors I'll ignore for the purposes of this question.
For TNE, Fire Fusion & Steel gives you options, and you work through the equations. It takes longer, but at the end you have a good feel for the abilities of the system.
For T5 I'm having some trouble. I'm guessing a Meson Gun designed for an Adventure-Class Ship wouldn't be a very fearsome deterrent for the Zhodani Hordes approaching the planet, but the table only has those.
But fair enough, I pick a Meson Gun, since they're developed at TL13 so I can get a Modified version at TL 15. Great. And to power it?
I don't know if I'm missing something, but every place I can find in the design sequence where it mentions ship's power, it only mentions powering the drives. The weapon design checklist has steps A thru G but power requirements aren't in there.
Are power plants now only for drives?
I'm used to design sequences in MT & TNE, where balancing power supply & requirements are a big part of your design sequence. If this is subsumed in how many hull spaces your T5 ship has, fair enough, but if you're trying to build a ground installation it could unbalance things.
For MegaTraveller, you just pick the biggest meson gun from the table, and build a power plant to supply it. It's buried under a planet's surface, so you can ignore hull, armour, all that stuff. No problem. Sensors I'll ignore for the purposes of this question.
For TNE, Fire Fusion & Steel gives you options, and you work through the equations. It takes longer, but at the end you have a good feel for the abilities of the system.
For T5 I'm having some trouble. I'm guessing a Meson Gun designed for an Adventure-Class Ship wouldn't be a very fearsome deterrent for the Zhodani Hordes approaching the planet, but the table only has those.
But fair enough, I pick a Meson Gun, since they're developed at TL13 so I can get a Modified version at TL 15. Great. And to power it?
I don't know if I'm missing something, but every place I can find in the design sequence where it mentions ship's power, it only mentions powering the drives. The weapon design checklist has steps A thru G but power requirements aren't in there.
Are power plants now only for drives?
I'm used to design sequences in MT & TNE, where balancing power supply & requirements are a big part of your design sequence. If this is subsumed in how many hull spaces your T5 ship has, fair enough, but if you're trying to build a ground installation it could unbalance things.