/QUOTE]Very good point point but only if you have your active sensors scanning a full 360. You should be able to narrow the angle(directioal radio), not as effective for spotting targets but only gives away your position along your scanning cone.
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Hello.
Yes but if your not scanning 360 * 360 degress why the hell are you active in the first place, and even the best aerials we can design have some scatter (most goes directly back from the direction you send, with two or more side lobbs).
Brilliant Lances and Battle Rider have rules for nuclear explosions producing sensor white-out areas that are more difficult to scan through(much like area jamming). Shouldn't the explosion also "light up" ships within a certain range of the explosion?
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If the explosion lights up the ship there far to close for children and so are you if you can see them, if you mean radar its going to black out your radar if its pointed in that direction when the EM wave hits (note i didnt say EMP you need a magnetic field for an EMP burst).
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Next problem, sensor drones and EW drones.
I'm still toying with making these remote or robotic very small craft 5-10tons but the T20 computer rules limit smallcraft to a minimum size of 10t and sensors 1, which aren't much good. You could even arm them with missile racks and sandcasters to open up more tactical options
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See below.
This is fun
Cheers
Mike [/QB][/QUOTE]
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As a small asside what about a 10ton missile with 30 standard laser missiles loaded, you launch it at the enemy and it fires the missiles USP9 missile barrage at the enemy from 90,000k away and the missiles fire at 45,000k (missile pods anyone).
They look like a fighter from radar and you dont launch enough to scare the enemy into seriously shooting at them until to late, yes this will only work once but anything will only work once.
Bye.