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For your remote colonial homestead

But a quick way to mount a refugee (or military) camp more comfortable than tents...
 
Not the most private dwelling in the worlds.

nothing a few curtains won't solve. or even just a 7 foot dividing fence between blocks.

Instant container home. How many of those can you pack into the cargo hold of a Fat Trader?


1 20 foot ISO container: 6m x 2.4m x 2.6 m (roughly) = 37.44m3


MgT Far Trader cargo hold= 207 Dtons.

at 13.7m3 to the Dton, then the answer is 75, plus a little extra (75.74)

enough for a start up settlement, or the core of a FOB.
 
nothing a few curtains won't solve. or even just a 7 foot dividing fence between blocks.




1 20 foot ISO container: 6m x 2.4m x 2.6 m (roughly) = 37.44m3


MgT Far Trader cargo hold= 207 Dtons.

at 13.7m3 to the Dton, then the answer is 75, plus a little extra (75.74)

enough for a start up settlement, or the core of a FOB.

all your measurements are off...

The various ones show a 20' High-Cube container....
that's an external of 6.058m long, 2.438 m wide, 2.896 m tall, some 42.772m3 bounding box.

The Ton Displacement is 14m3, so 3.055Td ea,
207/3.055 is only 67.754 units. Depending upon plan, might be as low as 60, due to fit.

Measurement source: http://www.ecbgroup.com/20ft-High-C...-and-Forwarding/Branches/Product/content/9/22
 
The Ton Displacement is 14m3, so 3.055Td ea,
207/3.055 is only 67.754 units. Depending upon plan, might be as low as 60, due to fit.
I haven't done any figures, so I could be wrong, but surely the amount could be less than that if the fit just happened to be awkward enough?

OTOH, something designed to be carried by interstellar transport probably would be designed to fit standard cargo holds fairly well. And vice versa.


Hans
 
see, I didn't know it was a high container, so I was working off the wiki page I linked to for the size (which list the 20 footer as 6.058m/2.438 m/2.591 m).


and I was under the impression that a Dton was slightly less than 14m3? I thought that was a convenient approximation for math proposes?
 
There are websites that are devoted to plans for turning cargo containers into homes. Here is one of them:

http://www.containerhomes-info.com/

Just search "cargo container homes" on Yahoo.

However, remember that you will need more than just a cargo hold full of container homes for a settlement. The homes will need power, water, and waste disposal systems as well. A septic field will require a septic tanks of roughly 5 feet X 5 feet X 5 feet for a family of 4 and about 200 or so feet of septic lines depending on the soil conditions. You could put water storage tanks on the roof, which would supply some water pressure, and solar panels could supply power, but you still need a water source, and some way to purify the water. There are plenty of portable water purification units around, but they do cost money to get and do require some power source and space.
 
There are websites that are devoted to plans for turning cargo containers into homes. Here is one of them:

http://www.containerhomes-info.com/

Just search "cargo container homes" on Yahoo.

However, remember that you will need more than just a cargo hold full of container homes for a settlement. The homes will need power, water, and waste disposal systems as well. A septic field will require a septic tanks of roughly 5 feet X 5 feet X 5 feet for a family of 4 and about 200 or so feet of septic lines depending on the soil conditions. You could put water storage tanks on the roof, which would supply some water pressure, and solar panels could supply power, but you still need a water source, and some way to purify the water. There are plenty of portable water purification units around, but they do cost money to get and do require some power source and space.

And another thing needed to start a colony is the colonists themselves, that ,unless you take them to the colony to be by low berth, would require more volume themselves that those houses.

Power can be given by a ship, if you can sapre one while a more permanent power suply is set up (remember that even a tiny ship will have its PP in the hundreds of Mw, according to most versions, more than enough for many such houses).

Waste can even be a bonus, if the colony is to be set on an habitable planet but with poor soil, as it can be used as fertilizer.
 
well, I suppose the next interesting question is:

Using existing traveller tech items, whats the largest settlement you could create with single fat traders worth of cargo?


some starting assumptions:
population travel separately. planet is earth like enough to be habitable without additional measures. Water can be sourced locally. consumables like food and such resupplied on a monthly basis, town is corporate settlement which is building it to support mining/farming/some other long term endeavour and is footing the bill.
 
well, I suppose the next interesting question is:

Using existing traveller tech items, whats the largest settlement you could create with single fat traders worth of cargo?


some starting assumptions:
population travel separately. planet is earth like enough to be habitable without additional measures. Water can be sourced locally. consumables like food and such resupplied on a monthly basis, town is corporate settlement which is building it to support mining/farming/some other long term endeavour and is footing the bill.

Let me get some sleep and I will take a stab at it.
 
each of those Container houses would need an other containers worth of Furniture and appliances to be comfortably livable, then there is the infrastructure (power, water, waste and dirt roads) and "seed" supplies.

a Fat Trader could set up a colony for 20-30 Families (or 100 Adults) using double occupancy & cold sleep to bring in the workers and two weeks to a months lead time. the colonists would arrive to find homes with power, water & waste hookups with packed dirt roads.
 
The previously mentioned ISO container's roughly 3 dTons, which is room for equivalent of a 2 dTon half-stateroom plus 1 dTon for other equipment and storage. That's room for two people - a bit smaller than a typical bedroom - living crowded, plus a good deal of storage/machine space. Folk didn't have much more room than that for much of human history.

The smallest High Guard fusion plant is a 1dT TL7-8 model generating a quarter EP (the little plant in the 20 dT launch) at a cost of MCr3; higher tech models deliver more juice. That's a bit more than 60 megawatts, which is enough for a town of some 40,000 people, possibly half that if you had some industrial equipment drawing heavily on your power.

In MT, that half-stateroom draws 15 kilowatts for all the high tech goodies inside it - about ten times what a typical modern home averages, if my source is right, so must be some nice goodies. That doesn't include life support or gravitics (which wouldn't be needed on a planet). Basic life support draws another 27 kilowatts (and includes sealing the unit and your air supply) and extended life support draws another 54. Which one you need depends on whether "water" refers to the entire water cycle or just pumping in fresh water, and on whether "food, waste recycle" refers only to converting bodily wastes into edible material or includes purifying waste water into potable water. 27 kilowatts is a whole lotta energy when you're only serving the water needs of two people. At any rate, even an extravagant allocation of power means 60 megawatts will serve 1200 people very handsomely.
 
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