dmccoy1693
SOC-13
(unless it's Spica --then buy away! ).
Yes, Spica has done really good stuff. They are the new DGP.
I had to fork this from the "Why the Hatin" thread. It is a genuinely productive thread where we're discussing and not flamewaring each other and I didn't want to ask a bunnytrail question and possibly derail the topic.
I want to know what is it about Spica that garners so much love? From where I sit, I see a company that has published two career books (that are of little use beyond char gen), 1 ship book (that details 1 ship) and 1 book of NPCs (that was a year-ish delayed). Compare that to Jon Brazer Enterprises who has done a book of much greater detail than animal encounters had (albeit shoter), a book of fighters (I get that not all the ships didn't have floor plans, I'm fixing that for future books), a book of mechs and mass combat units, an enhanced character sheet and lists of names and ideas for refs to use during game. I really would like to know what is it about these books those handful of book that endears people so much to them? And more specifically, what can JBE start doing/stop doing/etc to garner similar devotion?
I don't want to sound like I am putting Spica down. Far from it. I think their stuff is good, but I don't understand where devotion comes from?
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