mike wightman
SOC-14 10K
What generates heat?
laser fire, laser hits, drives, life support, electronics/computer
How much heat can each system take?
Weapons - laser double fire has rules for overheating
Computers - computer damage results are similar to the laser overheating
Life support - no rules
Drives - drive malfunction from fuel, what about the electronics controlling the drives overheating?
How is heat removed?
Heat "sinks" - radiators, jump capacitors, gravitic heat sinks, liquid hydrogen venting
Proposed resolution mechanic
For each subsystem make a saving throw, roll 2d for a result of 1+, DM -(Heat point build up)
if failed that system is offline for a turn.
laser fire, laser hits, drives, life support, electronics/computer
How much heat can each system take?
Weapons - laser double fire has rules for overheating
Computers - computer damage results are similar to the laser overheating
Life support - no rules
Drives - drive malfunction from fuel, what about the electronics controlling the drives overheating?
How is heat removed?
Heat "sinks" - radiators, jump capacitors, gravitic heat sinks, liquid hydrogen venting
Proposed resolution mechanic
For each subsystem make a saving throw, roll 2d for a result of 1+, DM -(Heat point build up)
if failed that system is offline for a turn.
Last edited: