Hello!
I have learned the basic rules (LLB 1-3) plus I have read MERCENARY, SCOUTS and MERCHANT PRINCE but I have jumped over HIGH GUARD; I have skipped it (after giving a brief look) manly for 3 reasons:
1) it seems to me unnecessary complicated and not in the same mood (I mean simple) as the basic BOOK 2 and the other ones as well
2) Now I know very well BOOK 2 and I design the ships myself
3) in a RPG game I don't see useful have a deep session of space combat ... basic rules can solve them fast
While I was consider about posting this thread, surfing at some old HG related posts, I found one of them posted last year by SUPP4 that said:
"I've been considering HG lately, having been a Traveller rpg player for 25 years (this month!) but never a HG player."
Of course the original post has more than that but his statement made my thinking if HG is really useful and if it is worth the time spent on learning it ... what do you think?
I have doubts because:
1) many supplements and adventures refers to HG rules and statistics
2) I love space combat because I'm a war oriented boardgamer (I own all the Traveller boardgames (also the ones based on TNE) as well as many others space combat games ... mostly BABYLON 5 related and few others in different universes).
So .. have I to learn it in your opinion?
Thanks in advance as always!
Roberto
I have learned the basic rules (LLB 1-3) plus I have read MERCENARY, SCOUTS and MERCHANT PRINCE but I have jumped over HIGH GUARD; I have skipped it (after giving a brief look) manly for 3 reasons:
1) it seems to me unnecessary complicated and not in the same mood (I mean simple) as the basic BOOK 2 and the other ones as well
2) Now I know very well BOOK 2 and I design the ships myself
3) in a RPG game I don't see useful have a deep session of space combat ... basic rules can solve them fast
While I was consider about posting this thread, surfing at some old HG related posts, I found one of them posted last year by SUPP4 that said:
"I've been considering HG lately, having been a Traveller rpg player for 25 years (this month!) but never a HG player."
Of course the original post has more than that but his statement made my thinking if HG is really useful and if it is worth the time spent on learning it ... what do you think?
I have doubts because:
1) many supplements and adventures refers to HG rules and statistics
2) I love space combat because I'm a war oriented boardgamer (I own all the Traveller boardgames (also the ones based on TNE) as well as many others space combat games ... mostly BABYLON 5 related and few others in different universes).
So .. have I to learn it in your opinion?
Thanks in advance as always!
Roberto