You've missed out the option: Won't purchase, will stick with what I've got.
Sure it is 1105 . . .
How close are MGT and T5 do you think? I've only seen the 3 page flyer for T5. Some people seem to be saying MGT is the cut down version of T5. Has anyone seen some decent T5 playtest stuff and can confirm this? Can anyone point me to some T5 playtest materials?
BTW, There are some good things in MGT, and as pretty much everyone does, I would have some house rules, 'cause everyone wants something different.
There isn't anything of the current material available. Marc has a small group he has been working with.
From what I've seen MGT is CT with some changes. T5 is not. Some of the material will be interchangeable, but they are different base systems (characters, combat, etc.). Take that with a grain of salt, I haven't been following the material closely lately so what I know of T5 is a few months old.
It's definitely CT with a twist
From what I gather, originally, MGT and T5 were supposed to be compatible, but as MGT developed, it moved more and more away from T5. Now they probably don't have anything more in common than any other 2 versions of Traveller.
MGT T5
0 1
1 2 and 3 *
2 4 and 5 *
3 6 and 7 *
4 8 and 9 *
5 10
* Where two T5 values are possible,
allocate half of the MGT skills to the lower,
and the other half to the higher.
How many Credits for your mongoose?