Mercenary (p.43) talks about helmets incorporating passive IR, light amplification and commo gear; I think it it should be taken a little further and built into a fully blown helmet (or visor) Heads Up Display (HUD).
The idea is to overlay (using one method or another) certain images (such as IR sensor readout, maps or uploaded images) over the soldier's field of view without obscuring much of the view; appropriately equipped guns should also have a high-tech electronic sight and a range-finder linked to the HUD, allowing, in combination with a small dedicated chip, to overlay a crosshair on the HUD showing the adjusted firing arc. Such a sight will also provide the soldier with corner-shot capabilities by opening up a "window" in his field of view showing what the sight sees.
But how would you control such an implant? subvocal commands? touching a sensor with your toung? a switch outside your helmet? psionic switches (the Zhodani would probably use them)?
The idea is to overlay (using one method or another) certain images (such as IR sensor readout, maps or uploaded images) over the soldier's field of view without obscuring much of the view; appropriately equipped guns should also have a high-tech electronic sight and a range-finder linked to the HUD, allowing, in combination with a small dedicated chip, to overlay a crosshair on the HUD showing the adjusted firing arc. Such a sight will also provide the soldier with corner-shot capabilities by opening up a "window" in his field of view showing what the sight sees.
But how would you control such an implant? subvocal commands? touching a sensor with your toung? a switch outside your helmet? psionic switches (the Zhodani would probably use them)?