Computer scientists are all a-twitter about a seriously cogent sim game called "Dwarf Fortress."
It's somewhat like "The Sims" in that free will of the simulated characters can produce unexpected results.
With less "free will" it would be a serious micromanagement game.
It might be an approach to an intensive single-player Traveller sim. It can handle mines, ecologies, populations, and other detailed stuff that crops up in Traveller games.
It's somewhat like "The Sims" in that free will of the simulated characters can produce unexpected results.
With less "free will" it would be a serious micromanagement game.
It might be an approach to an intensive single-player Traveller sim. It can handle mines, ecologies, populations, and other detailed stuff that crops up in Traveller games.