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JTAS Design Contest 27 Specifications

snrdg082102

SOC-14 1K
Hello everyone,

First, my apologies for being a little late with posting the requirements for JTAS Design Contest 27.

Next is a summary of the contest specifications
followed by the emails posted on the JTAS
design board.

Summary: [Clarification added 9/10/04]
Design a small craft with a preferred
displacement of no more than 100-dtons. Contact
the host for a larger vessel. The vessel cannot
be capable of being upgraded to a starship by
adding a jump drive. However, a Sulieman Type S
Scout/Courier can be downgraded. No min or max
TL, No Budget restrictions, and No specified purpose, other than that imposed by the
designer.

The supporting text should be designed to support
adventure hooks restricted to a single star
system.

Timeline:
Enteries are due to the host by local midnight of
the desinger on September 25, 2004.

Posting of the entries for voting and discussion
sometime on September 26, 2004. Entries received
prior to the host before he stops for the night
on Sept. 26 will be included in the contest.

The host will acknowledge receipt of entries
received. If the designer has not received a
confirmation within 24 hours contact the host.

From: Daniel Burns
Date: Sunday, September 05, 2004
Subject: JTAS Design Contest 27:

OK folks, here we go...

"Think Small"

I propose for this go around that we keep it simple
and small, and try to encourage a little more
participation and all. So your challenge is to create
a small craft. Anything space-worthy but smaller than
a type S Scout/Courier, and no Jump drive.
That's the easy part


The tougher part? The descriptive and such for fitting
it into a game. It might be the customized subcraft
of a standard Starship. Or it could be the main
transport for the PC's of a single star system game.
Travelling shouldn't always mean Jumping, there's
lots of fun to be had running around a detailed
system too.

So anything goes as long as it's small. No budget, no
TL limit, no specified purpose.

As always any (or all) design rules are acceptable and
anyone with access to this list (JTAS.sjgames.com)
may enter, as often as you want.

Entries should be emailed to
far_trader_mail AT yahoo.ca (note the .ca NOT .com)
by Midnight (your local time) Saturday September 25th
so I can work on the posting of them Sunday
September 26th. Not to encourage late entries but as
long as it is delivered to my inbox on Sunday before
I call it a night you'll be in. I'll acknowledge each
entry as I get it so if you don't hear back within
24hrs of sending it post a notice to this thread.

Entries should be basic text (very basic, a mono font
is probably best), NO HTML, for posting here. I won't
do a lot of editing or proofing so at least run it
through a spell check and/or give it a final read
before sending. Make the subject line "JTAS Design
Contest 27 Entry" and include a title and your name
in the first line of the body text. Seperate your
entry and anything you don't want posted by a
string of dashes ( ------- ). I'll accept revisions
(resend the whole entry as corrected and note in
the subject line by adding "revision") up till the
deadline if you send early and then need to add to
or edit your entry.

Entries will be posted anonymously and voting and
discussion will begin after the close of contest is
announced (when I finish posting the entries). The
only votes that will count will be those posted to
the thread with a reason for your choice. So yes,
voting is public and limited to those with access to
this list this time. You don't have to enter to vote
and you can vote for any entry, even your own if you
have entered, as long as you tell us why.

Voting and discussion will close Midnight (local time)
Saturday October 2nd and the winner will be announced
Sunday October 3rd.

In the event of a tie I'll pick the winner myself.

That's 3 weeks to build it and 1 week to destroy it ;)
so get cracking



Dan "far-trader" Burns

-------

Notice to those who usually post this to other groups.
There is no problem posting the contest announcement
as you have in the past and I think I made it clear
that it is exclusively a JTAS Design Contest. Feel
free (actually I encourage you) to make that point
clear when posting the notice.

Dan "far-trader" Burns

Clarification 1

A member posted that MT has the Small Craft Hull
range as being 20 to 100-dtons. Dan "far-trader"
Burns, our contest host, has modified the "Anything
space-worthy but smaller than a type S Scout/Courier,
which is a 100-dton hull, and no Jump drive." to
:Very well you may build 100tons, but no jump drives.
For every jump drive I find I shall KILL you.

;) paraphrasing Stewie of "Family Guy"

I've always thought the rationale of 20tons as the low
limit in MT was a good one, but I never understood the
upper being 100tons (90tons would have been better, or
even 95tons).

My idea was nothing that could be converted to a
starship by just slapping in a J-drive and nothing
that was a once starship that has had the J-drive
stripped.

But I won't stand in the way of a good design and
presentation that's in the spirit of "Think Small"
which applies as much to the application as the size.
So if you want to go with 100tons (or a little bigger
even) that's no problem with me, but no starships.

Dan "far-trader" Burns"

Clarification 2:

On Wed, 8 Sep 2004 21:51:57 -0700, "Tom Rux"
<tmr0195@concentric.net>
wrote:
> Evening Dan,
>
> You'd kill an entry if it were transporting a Jump
> Drive? Well, there goes one of my adventure hooks.
> Ah, well.

Hmm, now you've intrigued me. I think I see one idea,
wonder if it's the same. Go for it, I wouldn't kill it
under those circumstances (besides being very tongue
in cheek when I said it). Or just taunt us with hints <eg>

>
> If you haven't already done so I'll post on the T20
> GURPS board.

Go for it if you haven't already, just mind the p.s.
detail.

Dan "far-trader" Burns

Clarification 3:

Just to clarify, the main thing is the design should
be limited to ops (at least without some work) in a
single system. No working Jump drives, preferably not
even capable of converting to starship class. But if
the story needs it go for it. Tom has intrigued me,
and Les I like the idea of decommissioned Scouts.
 
I've already got my design up on the GURPS Free Forums (my name); you wanna I should post-it-note (
file_28.gif
) here?
 
So basically the Vehicle is a 'vehicle/device' for a scenario/story plot (snicker)?

And just poking fun at your initial critirea (LOL)

Quote
Summary:
Design a small craft with a preferred
displacement of no more than 100-dtons. Contact
the host for a larger vessel. The vessel cannot
be capable of being upgraded to a starship by
adding a jump drive. However, a Sulieman Type S
Scout/Courier can be downgraded. No TL, No
Budget, and No specified purpose.
UnQuote

So No TL, I guess I will just have to imagine it into form.
No Budget, Yup, I have this fine ship here, can't you just see it.
No specified purpose, I was just dreaming of this ship the other day while laying in a field of tall grass. (LOL)

Dave

I am working on one my self
 
Howdy Jame,

Please send the entry to Dan "far-trader" Burns to this address far_trader_mail at yahoo.ca. This will allow the JTAS members to vote on the and being archived in my unofficial official Contest files. Someday I hope to have a web site that I can post the results of past contests. Unfortunately, my dream is still a dream.

Originally posted by Jame:
I've already got my design up on the GURPS Free Forums (my name); you wanna I should post-it-note (
file_28.gif
) here?
 
Lo DaveChase,

Yep, just like an interstellar vehicle is a vehicle/device for a scenrio/story plot.

Okay, pick on a poor retired submarine sailor who is only trying to help out and drum up more entries for a design contest. ;) Isn't there someone or some organization I can complain to and give them your name. :D Blasted landlubber, probably a ground hog to.

Well to clarify the unclarified summary.

Build a small craft with a displacement of no more than 100-dtons, this takes into account MT designs. If the design is above 100-dtons contact the host Dan 'far-trader' Burns and discuss the design. The small craft should not be capable of being converted into a Starship by slapping in a Jump Drive into the design's hull. The Sulieman, Type S, scout/courier is okay to be used as a small craft by cutting it of the Jump Drive. There are no minimum or maximum TL limits imposed for the contest. The designer has an unlimited budget. Of course the Imperial Auditors will be wanting to know where geting the credits from. The contest has left the purpose of the design up to the designer.

Thanks Dave for the catch and the laugh, when I typed the summary up last night I missed the wide open door.

Oh yeah, your talking about a variation of the Emperor's New Clothes.


Originally posted by DaveChase:
So basically the Vehicle is a 'vehicle/device' for a scenario/story plot (snicker)?

And just poking fun at your initial critirea (LOL)

Quote
Summary:
Design a small craft with a preferred
displacement of no more than 100-dtons. Contact
the host for a larger vessel. The vessel cannot
be capable of being upgraded to a starship by
adding a jump drive. However, a Sulieman Type S
Scout/Courier can be downgraded. No TL, No
Budget, and No specified purpose.
UnQuote

So No TL, I guess I will just have to imagine it into form.
No Budget, Yup, I have this fine ship here, can't you just see it.
No specified purpose, I was just dreaming of this ship the other day while laying in a field of tall grass. (LOL)

Dave

I am working on one my self
 
Originally posted by Thomas Rux:
Howdy Jame,

Please send the entry to Dan "far-trader" Burns to this address far_trader_mail at yahoo.ca. This will allow the JTAS members to vote on the and being archived in my unofficial official Contest files. Someday I hope to have a web site that I can post the results of past contests. Unfortunately, my dream is still a dream.

</font><blockquote>quote:</font><hr />Originally posted by Jame:
I've already got my design up on the GURPS Free Forums (my name); you wanna I should post-it-note (
file_28.gif
) here?
</font>[/QUOTE]Actually don't please. No offense Tom but that is for the official official ;) entries, open only to JTAS subscribers.

If Jame would like to post his entry here as well that's cool, either in this thread or it's very own.

I should have mentioned here sooner that there is a parallel contest open to everyone over on the Steve Jackson Games Forum in the GURPS Traveller section. With Loren's blessing all Traveller versions are accepted there, just no doctrinal wars
 
Originally posted by Thomas Rux:
If the design is above 100-dtons contact the host Dan 'far-trader' Burns and discuss the design.
Preferably just through open discussion on whichever forum you happen to be seeing the contest
(rather than by PM or email).

Originally posted by Thomas Rux:
...when I typed the summary up last night I missed the wide open door.
What wide open door? I BLEW OUT THE WHOLE WALL WITH A PGMP ON PURPOSE!

But yes, thanks for the clarifications Tom and the chuckles Dave :D

Yep, I wanted to leave it pretty open to creativity, which means make it how you want within the parameters, but explain it. The biggest part of the design contest is the adventure hooks and background and such. So yeah, a TL18 37ton craft costing MCr132.032 is fine, just tell us how it was built (where you got TL18 stuff), how it was paid for (eccentric billionaire?) and what it's for (running down to the local pub, 1 and 1/2 klicks away, at 6g :lol: ), for example ;)

Looking forward to seeing your entry Dave, wherever it appears.
 
Originally posted by DaveChase:
I was afraid to refer to

Emperor's New Clothes

because I knew that Jame would turn me in LOL

Dave
"Well, you see, Dave, you have three choices. One, we go right ahead and present you to the Emperess (not the Emperor, he's furious with you). Two, we shoot you ourselves right here and collect the bounty. Three - which is my personal favorite - you pay us off, we let you go and while we spotted you and gave 'Chase'
file_22.gif
we 'unfortunately were unable to apprehend the suspect as he gave our agent a severe concussion.'"

Seriously, I think I will (for now, either 'cause I'm lazy or don't want to be the first to post a ship design here) not post my design here. For now, anyway.
 
Lo far-trader,

No offense taken, since the misunderstanding is mine. My intent when I did the first cross post was to get a wider audience involved and hopefully get more entries. So, far my hopes have been less fruitful than I had hoped.

muttering to myself: Man this crowd is brutal, everyone is picking on this poor broken down old sailor, sniff :D ;)



Originally posted by far-trader:
</font><blockquote>quote:</font><hr />Originally posted by Thomas Rux:
Howdy Jame,

Please send the entry to Dan "far-trader" Burns to this address far_trader_mail at yahoo.ca. This will allow the JTAS members to vote on the and being archived in my unofficial official Contest files. Someday I hope to have a web site that I can post the results of past contests. Unfortunately, my dream is still a dream.

</font><blockquote>quote:</font><hr />Originally posted by Jame:
I've already got my design up on the GURPS Free Forums (my name); you wanna I should post-it-note (
file_28.gif
) here?
</font>[/QUOTE]Actually don't please. No offense Tom but that is for the official official ;) entries, open only to JTAS subscribers.

If Jame would like to post his entry here as well that's cool, either in this thread or it's very own.

I should have mentioned here sooner that there is a parallel contest open to everyone over on the Steve Jackson Games Forum in the GURPS Traveller section. With Loren's blessing all Traveller versions are accepted there, just no doctrinal wars
</font>[/QUOTE]
 
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