Hi, long time Traveller here, started with CT back in the 80's playing in a multi-year campaign that left a permanent impression on me. I found the Mongoose Traveller books recently and have started grabbing them all.
My gaming group is mostly Pathfinder & WoD types, with one other veteran of that long-ago campaign, so I wasn't sure how they'd take to Mongoose Traveller. One session of simple free trading and wheeling and dealing had them hooked, so I segued into Secrets of The Ancients without them noticing things were getting deep until they were well into it.
Some general notes for everyone's amusement from the campaign:
Everything went pretty much along the rails until the prison ship. With one character being a robot, and another with a truly disgusting Persuade, they were able to provide Imperial Intelligence enough hard facts that they were given the Scout Ship and the Imperial Warrant and sent to stop Seven. Which is when this conversation began.
Group - "There's a Naval Base here, right?"
Me - "Well, yes"
G - "What's the largest ship they have? Any dreadnoughts?"
M - "Um, no" *quick search through several sources* "They have a Lightning-class Cruiser" *quick brainstorm* "The Thunderchild"
G - "Ok, flying to the base and comming the captain. New orders, they need to take us into Vargr space ASAP and find this system"
M - "They don't want to possibly trigger a border war"
G - "Imperial Warrant, remember?"
M - "D'oh!"
Suffice it to say, Part 9 did not go as written.
Following the whole campaign, after agreeing to secretly help both Grandfather and the Imperium (and turning over the Dart), the player of Thena Backett (former Dilettante/Agent, Inheritor and Host) had this to say:
"After using my body, I think Grandfather owes me a favor"
Other player - "No he doesn't, he owes you dinner and a movie"
Hope you got a smirk at least from all this, and I appreciate all the info in the various threads, I've had many good ideas sparked by the good people here!
My gaming group is mostly Pathfinder & WoD types, with one other veteran of that long-ago campaign, so I wasn't sure how they'd take to Mongoose Traveller. One session of simple free trading and wheeling and dealing had them hooked, so I segued into Secrets of The Ancients without them noticing things were getting deep until they were well into it.
Some general notes for everyone's amusement from the campaign:
Everything went pretty much along the rails until the prison ship. With one character being a robot, and another with a truly disgusting Persuade, they were able to provide Imperial Intelligence enough hard facts that they were given the Scout Ship and the Imperial Warrant and sent to stop Seven. Which is when this conversation began.
Group - "There's a Naval Base here, right?"
Me - "Well, yes"
G - "What's the largest ship they have? Any dreadnoughts?"
M - "Um, no" *quick search through several sources* "They have a Lightning-class Cruiser" *quick brainstorm* "The Thunderchild"
G - "Ok, flying to the base and comming the captain. New orders, they need to take us into Vargr space ASAP and find this system"
M - "They don't want to possibly trigger a border war"
G - "Imperial Warrant, remember?"
M - "D'oh!"
Suffice it to say, Part 9 did not go as written.
Following the whole campaign, after agreeing to secretly help both Grandfather and the Imperium (and turning over the Dart), the player of Thena Backett (former Dilettante/Agent, Inheritor and Host) had this to say:
"After using my body, I think Grandfather owes me a favor"
Other player - "No he doesn't, he owes you dinner and a movie"
Hope you got a smirk at least from all this, and I appreciate all the info in the various threads, I've had many good ideas sparked by the good people here!