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Large Water World - Ancient Device

So I was detailing a few of the worlds my PCs might come through on their travels tomorrow, and came up with a nifty story behind a massive waterworld in the Regina subsector.

Moughas 0806 CA5A588–B I NI Wa G

Though this idea could be used for any massive water-world. I'm not really interested in whats already been written about the world, I really enjoy detailing them myself, but the idea of a super sized water world with no land and a thin atmosphere got me thinking.

Moughas is a large water world, the surface of which is entirely ocean, almost pure water with just a few traces of salt and mercury. The core of the planet is a super-dense frozen ball of ice, with greater pressure the further down you go. Some believe there may be some superdense material at the core, to support such a massive water world, but none have been able to get down there and survive the intense pressures.

I go on to detail a floating city colony, but the real meat of the world is that the core is actually an Ancient Gate Device. A massive device capable of creating a hole in jump-space to a very distant system. The device collects hydrogen from solar gases, and generates oxygen from it to bind it into a storage format around it's gravity, waiting to be used.

When the device is activated, it begins burning away the hydrogen, releasing oxygen into the air as it vaporizes the planet, feeding the free hydrogen into the massive J-Space tunnel it creates, which can then propel a ship to this distant point.

The cons? Well, there is no telling where it leads. Activating it will surely destroy the colony on the surface, and then there is the whole hundreds of atmospheres of pressure a ship would need to be able to survive to get that deep. But.. I thought it was a cool idea, and just wanted to share.

How many waterworlds could actually be hydrogen storage tanks for a massive ancient gate at it's core?

Although I don't think my players would activate such a gate if it meant killing a lot of innocent people, I would love to describe the ocean falling in on itself, massive whirlpools exposing the super-sized gate at the core, the whirlpools extending until the water orbits the gate like a burning accretion plane around a bright white quasar. Hot oxygen venting from the center as the device tears a hole into space, the extra-dimensional tunnel disappearing into itself, white-blue hydrogen flame burning as it's swallowed up by the maw of the massive tunnel, the ocean-band receding more and more with each second the device keeps that impossible tunnel open. Feeding it with the fires of the universe.
 
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Nice job. Snatched. I would rather give players a chance to stop the device from running down but failing that the guilt of letting thousands die on their conscious would be a good morality play.
 
Indeed - but depending on what you want to do with your campaign, you can activate and use the gateway. For example, if you have some kind of an "armageddon event" in the area (a supernova or if you use the Empress Wave, have that be much more destructive). The gateway then becomes "the way out" and you can then have a greenfields campaign in somewhere totally unexplored.

It takes a lot of work, obviously, but it sounds like a lot of fun, too.
 
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