I saw the now-obvious comment about Adventure 4 that the Leviathan's primary problem was that it had backup drives, rather than carrying 'spare parts'. The craft has a specified range of 300 days after all; thus repairs seem a shoo-in instead of backup assemblies.
Therefore, I've removed the backups, and come up with 295 tons of cargo space. Definitely not a 'make-money' freighter. Nor does it really seem appropriately gunned compared with what I'm used to seeing (although, I note that its loadout does seem appropriate to classic Traveller). However, this is an exploratory merchant cruiser thing, designed to 'show the flag' while also exploring new trade routes and opportunities. Plus it has four smallcraft which could also field weapons.
The result is a slightly more flexible design.
Therefore, I've removed the backups, and come up with 295 tons of cargo space. Definitely not a 'make-money' freighter. Nor does it really seem appropriately gunned compared with what I'm used to seeing (although, I note that its loadout does seem appropriate to classic Traveller). However, this is an exploratory merchant cruiser thing, designed to 'show the flag' while also exploring new trade routes and opportunities. Plus it has four smallcraft which could also field weapons.
The result is a slightly more flexible design.
Code:
Volume: 1,800
Crew: 56
Drives: J3M4P4
Computer: Model/7fib
Fuel: 612t (580t?)
Range: 300 days
Life support: 33 SR, 6 LB
Cargo: 295 [70t +110(jump) +43(maneuver) +67(power) +5(comp)]
Armament: 2 blt-2
4 blt-2
4 mt-1
6 extra hardpoints
Carried: 1 Shuttle (95t)
1 Pinnace (40t)
2 Lifeboats (20t)
1 Air/Raft