• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.

Medic 3

parmasson

SOC-14 1K
Just how good is medical-3?

Compared to modern standards of medical education how advanced is medic-3?

Granted we are talking about TL7 but you know what I mean.
 
Medic-3 is the CT definition of mimumum skill needed to be considered a Doctor of Medicine.

It's in Citizens of the Imperium supplement. Says that Medic-3 is a Doctor. Anything less is either a nurse, a medic, paramedic, medical technician, etc.

IMTU, Medic-3 is the bare minimum for a fully trained doctor who successfully graduated from med school. The equivalent of a medical resident (i.e. a young doctor).

IMTU, Medic-4 or Medic-5 is a physician with much more experience and superb skills.

According to COTI, they need at least Medic-3 and Dexterity 8+ to be considered a "surgeon". This makes sense, as any person who is clumsy and has low dexterity will never become a successful surgeon anyways.
 
Originally posted by Maladominus:
It's in Citizens of the Imperium supplement. Says that Medic-3 is a Doctor. Anything less is either a nurse, a medic, paramedic, medical technician, etc.
"Individuals with less than Medical-3 are considered to have some training in medicine, but should be treated as orderlies, paramedics or nurses." CT Supp 4, p. 26, my italics.

As a nurse, I am against the above paragraph as it is wrong - nursing is a profession in its own right, not a sub-class of doctor-ing. I would estimate that I have the equivalent of Medical-2 skill - however, my skills extend further than just patching people up when they've self-harmed.

The problem with the Supp 4 docs is that the skill is seen to be the profession, rather than the professional being seen to have the skills.

I could quantify myself as having the following skills (if they existed in the OTU):

Medical-2
Control & Restraint-2
Mental Health Assessment-3
Mental Health Interventions-3
Leader-2
Admin-3
Carousing-2
Streetwise-1
Law-1
Ground Car-1
Conputer-1
Administration of Medicines-3
Anatomy & Physiology-2

And of course:

Pool-1
Smoking-4
Coffee Drinking-6
file_21.gif
 
I use the following:

Medical-1 = First Aid
Medical-2 = Advanced Fist Aid
Medical-3 = Paramedic
Medical-4 = Surgeon
Medical-5 = Advanced surgeon (cardiac, plastics/burns,etc)
Medical-6 = Specialist surgeon (neurosurgeon, DEX 9+, age less than 46 - fine motor tremor can put an end to a neurosurgeon's career!)
 
"Individuals with less than Medical-3 are considered to have some training in medicine, but should be treated as orderlies, paramedics or nurses." CT Supp 4, p. 26, my italics.

As a nurse, I am against the above paragraph as it is wrong - nursing is a profession in its own right, not a sub-class of doctor-ing. I would estimate that I have the equivalent of Medical-2 skill - however, my skills extend further than just patching people up when they've self-harmed.
And I am a fully licensed respiratory therapist in real life. I treat and deal with critically ill or dying patients in my real job just like you do, and on any given shift I have 4 or 5 critical patients on ventilators and my job is to keep them alive on those damn machines. My "real life" Medical skill would also be around Medic-2

But you seem to miss the point of Classic Traveller, don't you? The point of CT was that it is a very generic and simplistic system. In Classic Traveller, there is no room to have individual professions for "Registered Nurse" and "Doctor of Medicine" and "Respiratory Therapist" and "Anasthesiologist" and "Paramedic" and "Combat Medic". Can you imagine how chaotic and out-of-control the game would be if it had to include every single specialty in the health care field?

For me, the Citizens of the Imperium 'Doctor' works fine. Perhaps I agree with you that the career should not be called Doctor. It should be something generic like "Medical Provider". In that case, the "career" would then cover anything from orderlies, CCTs, to RTs like me, and nurses like you, to brain surgeons.

And then under the single heading of "Medical Provider" you could cascade the specialized skills. But then again.... cascading tons of skills.... well, that was never typical of Classic Traveller to begin with. But hey... there's always Traveller 5 or CT+? :D
 
That is what I have been thinking. Medical school in the US is a full term of undergraduate studies, a full term of intensive training and finally a residency.
Most of our physicians must have at least Medical - 4.
Medic -3 can perform surgery (battlefield type) but 4+ is really what you want.

Wow Coffee-6! That is impressive. That gives you a real edge by never having to sleep. :D
(2D + Coffee Skill to remain awake)
 
Originally posted by Gruffty:
...
Medical-2 = Advanced Fist Aid
Medical-3 = Paramedic
Medical-4 = Surgeon
Medical-5 = Advanced surgeon
Medical-6 = Specialist surgeon
I would call Medical-2 a "Combat Lifesaver" - it fits with the prominent place of the military in Traveller. And, don't forget that Medical-4 and up don't have to be surgeons. They could be Doctors with high knowledge in specialty areas (exotic diseases, nano-surgery, etc.).

Originally posted by Kurega Gikur:
Wow Coffee-6! That is impressive. That gives you a real edge by never having to sleep. :D
(2D + Coffee Skill to remain awake)
But, the roll to not have to get out of your chair every hour is 2d6 - Coffee Skill....
file_21.gif
 
I spent 8 of my 12 years in the Aussie Army as a Medic and a Radiographer (The rest of my time I was in God's own CORPS of Infantry ;) ). I'm also of the opinion that the skills/careers are meant to be generic and very broad guidelines to allow us to play the game with plenty of room to employ our imagination.

In real life, I can and have done things that Registered Nurses could only dream of being allowed to do. I've done things that civilian paramedics can't do.

I've had a nurse make a formal complaint about me doing a chest puncture with a 12g canula as an improvised trocar catheter to treat a tension haemo-thorax with tracheal deviation and suspected cardiac tampernade <sp?>...her reason was because she was "not qualified so why should a medic with no University background be allowed to get away with it."

My point is, where do I fit in with "medical" skill in the TU canon? I'm not a nurse, I'm not a paramedic and I'm certainly not a doctor...but I can do things that span all three.......so I just go my merry way and take the canon as a broad guide and enjoy the play rather than get upset over how it equates to my real life skill set. If something won't fit within MTU, I just find a house 'fixit' rule and go on from there.

That's my 5 cents worth, all tax inclusive :D
file_22.gif


Sláinte (Your Health)
 
Methinks maybe I caused some unnecessary confusion.....

I understand the simple model CT used in CharGen, but thanks for the feedback anyway.

I'll freely admit that, were I ever to be placed in a combat situation, I'd be little to no use as a battle field medic, and all strength and respect to those here who been there, done that, got the bullet holes in the T-shirt or still do that today.

I can see it now....

Gruffty (hiding in the rubble of a bombed out building as the battle rages around him):
"So, Corporal Jones, when you say you're in pain, what exactly do you mean? Psychological, spiritual or physical pain?"

Cpl Jones (lying on the floor):
"WHAT? YAGODDAMMOTHERF***ING ASSHOLE! I got my goddam leg blown off!"

Gruffty (sneaking slowly away):
"Ah."

As for the smoking, pool and coffee drinking:

Basic requirements for a psych nurse in the UK. If you smoke, play pool and drink coffee, you get the job. ;)
 
Originally posted by Gruffty:
Gruffty (hiding in the rubble of a bombed out building as the battle rages around him):
"So, Corporal Jones, when you say you're in pain, what exactly do you mean? Psychological, spiritual or physical pain?"

Cpl Jones (lying on the floor):
"WHAT? YAGODDAMMOTHERF***ING ASSHOLE! I got my goddam leg blown off!"

Gruffty (sneaking slowly away):
"Ah."
Oh That...
Everyone feels that way during their first 60 minutes in combat...

Soon you realize that you either follow your training and do what needs to be done or you die...

Choose Life ;)

Help those who need help in whatever way you have the ability to help.
 
SanDragon wrote:
And make the enemy die for his country.
Reporter: "Why do you think the Australian Soldier performs so well in the jungle?"

Anonymous Australian Training WOII (Warrant Officer class 2)
"Most armies in the world teach their soldiers that the jungle is a dark forbidding place with lots of things lurking in the dark...in our army, we teach our diggers to go out and do the lurking."

Same sentiment, different words ;)

Sláinte (Your Health)
 
Back
Top