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MGT and Silhouette (or Silcore)

Kilgs

SOC-14 1K
Baron
For those interested, because I don't like the Traveller dice mechanics and you might not either...

So I’ve been working on a reboot of 2300 (from the old books) for use with Silhouette mechanics. The one thing I’ve always liked about Traveller is the chargen tables. So I am creating similar stuff for my reboot when it occurred to me that you could run any Mongoose Traveller chargen sequence almost right out of the box with Silhouette.

-Use Traveller skills and not Silhouette
-Swap some attributes around since Silhouette uses more and different ones (especially SOC).
-Come up with a 0-level approximate for skills.

Then roll as needed.

Since Silhouette uses an average attribute score of +0, with a maximum of +3/-3, you can simply use those bonuses to replace the rolls required in the Trav Chargen sequence. For example, Intelligence 8+ you use the Silhouette version of Intelligence and apply the bonus to your 2d6 roll. Same result and almost the same spread.

Silhouette skills start off easy to get at 1 and 2 but 3 or 4 are much higher and harder to get. Most folks have skills in the range of 1-2. Traveller characters are in much the same situation, so the end result is remarkably similar.

I think I’ll pick up 2300AD MGT and see how it works. Might change my approach quite a bit.
 
It's d6 but not added. You roll (Skill Level)d6 against a Target Number. Attribute adds bonuses. Multiple 6's add +1 to roll.

I have Cooking at 3, attribute of +1. I attempt to make a souffle... Threshold 6. Roll 3d6 (3, 6, 6). I have 6 +1 (for attribute) +1 (for extra six)=8. I succeed with 2pt Margin of Success.
 
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