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need help picking an adventure

jrients

SOC-11
Howdy folks!

I've got the Adventures and Double Adventures reprints as well as the Tarsus and Beltstrike boxed sets. My play group would be four or five veteran gamers, two of which have served at least one term in the military (USMC and USN). None of them are hardcore Traveller heads, though some of them played it at least once in the past. I need an adventure playable in 2 or 3 sessions of 3 hours each, using either pregen PCs included with the module or basic character generation. One of the potential players has played Anna Novic and I generally want to avoid a stereotypical space dungeon, as we are all coming off of a lengthy D&D campaign.

Any suggestions?
 
Howdy folks!

I've got the Adventures and Double Adventures reprints as well as the Tarsus and Beltstrike boxed sets. My play group would be four or five veteran gamers, two of which have served at least one term in the military (USMC and USN). None of them are hardcore Traveller heads, though some of them played it at least once in the past. I need an adventure playable in 2 or 3 sessions of 3 hours each, using either pregen PCs included with the module or basic character generation. One of the potential players has played Anna Novic and I generally want to avoid a stereotypical space dungeon, as we are all coming off of a lengthy D&D campaign.

Any suggestions?
 
I'd go for a short adventure first. Horde could be a real hoot, but I might suggest Night of Conquest, which has some role-playing components, some sc-fi cool factor, and a shootout or two if you need that.
 
I'd go for a short adventure first. Horde could be a real hoot, but I might suggest Night of Conquest, which has some role-playing components, some sc-fi cool factor, and a shootout or two if you need that.
 
Death Station, Chamax Plague, and Horde are my favourites, although Death Station may be too space dungeon like.
So I'd go with the latter two.
 
Death Station, Chamax Plague, and Horde are my favourites, although Death Station may be too space dungeon like.
So I'd go with the latter two.
 
If it's a grand campaign you want, I'd go for The Traveller Adventure.

It's got everything: space combat, role playing, ground combat, commerce and trading, aliens, Imperial political overtones...everything. The TA is very encompassing.

Each chapter of the TA plays like a short adventure. And, I've found that Traveller adventures tend to be more "broad strokes story and the GM can fill in the details" than a D&D module where it gives you everything already (monsters, dice rolls, NPCs, treasure, spells etc). The TA is a lot more "fleshed out" in its description than many other Traveller adventures.

Even though the TA is a huge Traveller module (it IS a campaign, and it will take you a LONG time to play it completely through), each chapter is set up like a small adventure--so it's in bite size chunks for the new Traveller GM.

Yep, The Traveller Adventure is my suggestion.
 
If it's a grand campaign you want, I'd go for The Traveller Adventure.

It's got everything: space combat, role playing, ground combat, commerce and trading, aliens, Imperial political overtones...everything. The TA is very encompassing.

Each chapter of the TA plays like a short adventure. And, I've found that Traveller adventures tend to be more "broad strokes story and the GM can fill in the details" than a D&D module where it gives you everything already (monsters, dice rolls, NPCs, treasure, spells etc). The TA is a lot more "fleshed out" in its description than many other Traveller adventures.

Even though the TA is a huge Traveller module (it IS a campaign, and it will take you a LONG time to play it completely through), each chapter is set up like a small adventure--so it's in bite size chunks for the new Traveller GM.

Yep, The Traveller Adventure is my suggestion.
 
The Traveller Adventure is a personal favorite.

Marooned, Across the Bright Face, Mission on Mithril: all good.

Twilight's Peak, Research Station Gamma: Both excellent. Both deal with aliens... and they tie in together!
 
The Traveller Adventure is a personal favorite.

Marooned, Across the Bright Face, Mission on Mithril: all good.

Twilight's Peak, Research Station Gamma: Both excellent. Both deal with aliens... and they tie in together!
 
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