ShiQiaozhi
SOC-3
Hallo all,
I present to your kind considerations an idea I've been kicking around for a long time, around a lot of IPs. I discovered Traveller only recently, and this spurred me to adapt and develop this idea. I hope you will appreciate it and give me your thoughts.
The Veloth are a sentient, major race found significantly rimward of the Imperium. They are presently united under a single, relatively strong interplanetary empire called the Ven Aashuuna Sixth Hegemony, which is run by a one-party religious dictatorship. They have only recently expanded far from their home planet, which gives them a strong sense of cultural and political cohesion.
STR 2d6-1
DEX 2d6
END 2d6-1
INT 2d6+1
EDU 2d6+1
SOC 3d6. Veloth use their own, special Status rules amongst themselves. Their SOC is halved when dealing with people outside their Empire.
Physically, the Veloth are unimpressive. They stand at 1.3 to 1.6 meters in height, male or female, and exhibit relatively little sexual dimorphism. They walk on digitigrade legs and have two thumbs on either hand, on opposite sides of their palm. Their blood is haemocyanic and inefficient, making them uncomfortable in low air-pressures. Despite this, they have excellent lower-body strength - a running long-jump over a mid-sized car is entirely within the realm of possibility. However, they are not much more 'agile,' in terms of fine-motor coordination, than humans.
The Veloth home planet, Anem, was the home of several diverse sentient species. It also was once home to an Ancient monument of unknown function, and the sentients of Anem worshipped this monument as a God. The Veloth were the least of these sentients, and were frequently colonized, enslaved, or even eaten by them. During the planet's Iron Age, the Veloth managed to fight back and become the dominant species of the planet, establishing their Third Hegemony and uniting all the Veloth under a single temporal-religious authority. (The first two were more mythological than anything). They destroyed this monument, and declared that 'The Gods' were their enemies, and all their creations had to be destroyed or subverted. Though some Veloth are more religious than others, all of them in some way acknowledge the central war of the universe. On one side are the Veloth, their God - the Liberator - and all their conquests. On the other side is everyone and everthing in the universe.
Thus, their quest began. Though there were frequent interruptions for civil wars and power struggles, the Veloth have expanded like a a patch of weeds from their home planet. The key to their success is their relations with other species. Veloth, you see, occupy no more than 3% of the population of their own Empire. Everyone else is a slave, either of an individual or of the state. When the Veloth encounter a new species, their goal is always the same - to subvert their society and convert their planet into an economic colony, feeding into the vast and highly-planned Veloth machine. The cultures, societies, and languages that they encounter are just obstacles to be steamrolled over.
This system is very, very good to them - the true elites of society live in an opulence far beyond anything humans have, in our time, attained. Unlike many ruling classes, though, the Veloth have a fetishization of business - the measurement of a person's worth is how much money and status they can accumulate. Even lowly Veloth are surrounded by an array of servitors and attendants - bodyguards, valets, mechanics, and laborers, all from a diverse web of peoples who have been bred like racehorses for their specific tasks.
Their system of tyranny has been so effective that many of their subjects wouldn't think of fighting back - everything non-Veloth has been completely erased. Children of conquered races are separated from their parents at birth and raised in camps, growing under the watchful eyes of the Missionary-Priests and learning the culture the Veloth have made for them. Aside from the secretive cabal of Strategic Sophontologists in the capital, almost no Veloth know anything about foreign species and societies. Indeed, the paranoia about foreigners runs so deep that the Veloth have created a special, artificial language - a kind of Esperanto - to use when communicating with them, to keep from having to learn any foreign words or language. This belief is called the 'Pure Mind,' and causes them to viscerally reject everything foreign.
If the Veloth were better at what they did, then they'd be a real threat to the civilizations around them. Their culture encourages them to stick and work together, they believe firmly in the rule of law, they have no large-group loyalties to place above the whole Hegemony, and they prize science and education - they are some of the finest biologists, genetic engineers, and especially terraformers in the galaxy. Their crowning achievement, the vacuum-capable ferrosilicophage lichen, allows them to slowly turn planets with no atmosphere into agricultural worlds. They also have extremely long lifespans, thanks to their medical science, and much of their top leadership is over 500 years old.
Unfortunately, they're reaching their limits. They have just reached TL 13, and their jump technology is stuck at J3. They've expanded as far as they can while still keeping their tight central control. The system that served them well when they lived on 20 planets is beginning to fail now that they're on 200, even if those 200 are close together and only 60 or so are well-populated. They're also at the cusp of social change, as TL13 has not only increased their lifespans but has also increased their birth rates, meaning that the core worlds are having a population explosion and no new jobs are opening up. A huge social clash is on the horizon as the entrenched, conservative elite is under attack from all sides.
Those, in a few paragraphs, are the Veloth. There's more - much much more - but I'd be interested in comments at this point.
I present to your kind considerations an idea I've been kicking around for a long time, around a lot of IPs. I discovered Traveller only recently, and this spurred me to adapt and develop this idea. I hope you will appreciate it and give me your thoughts.
The Veloth are a sentient, major race found significantly rimward of the Imperium. They are presently united under a single, relatively strong interplanetary empire called the Ven Aashuuna Sixth Hegemony, which is run by a one-party religious dictatorship. They have only recently expanded far from their home planet, which gives them a strong sense of cultural and political cohesion.
STR 2d6-1
DEX 2d6
END 2d6-1
INT 2d6+1
EDU 2d6+1
SOC 3d6. Veloth use their own, special Status rules amongst themselves. Their SOC is halved when dealing with people outside their Empire.
Physically, the Veloth are unimpressive. They stand at 1.3 to 1.6 meters in height, male or female, and exhibit relatively little sexual dimorphism. They walk on digitigrade legs and have two thumbs on either hand, on opposite sides of their palm. Their blood is haemocyanic and inefficient, making them uncomfortable in low air-pressures. Despite this, they have excellent lower-body strength - a running long-jump over a mid-sized car is entirely within the realm of possibility. However, they are not much more 'agile,' in terms of fine-motor coordination, than humans.
The Veloth home planet, Anem, was the home of several diverse sentient species. It also was once home to an Ancient monument of unknown function, and the sentients of Anem worshipped this monument as a God. The Veloth were the least of these sentients, and were frequently colonized, enslaved, or even eaten by them. During the planet's Iron Age, the Veloth managed to fight back and become the dominant species of the planet, establishing their Third Hegemony and uniting all the Veloth under a single temporal-religious authority. (The first two were more mythological than anything). They destroyed this monument, and declared that 'The Gods' were their enemies, and all their creations had to be destroyed or subverted. Though some Veloth are more religious than others, all of them in some way acknowledge the central war of the universe. On one side are the Veloth, their God - the Liberator - and all their conquests. On the other side is everyone and everthing in the universe.
Thus, their quest began. Though there were frequent interruptions for civil wars and power struggles, the Veloth have expanded like a a patch of weeds from their home planet. The key to their success is their relations with other species. Veloth, you see, occupy no more than 3% of the population of their own Empire. Everyone else is a slave, either of an individual or of the state. When the Veloth encounter a new species, their goal is always the same - to subvert their society and convert their planet into an economic colony, feeding into the vast and highly-planned Veloth machine. The cultures, societies, and languages that they encounter are just obstacles to be steamrolled over.
This system is very, very good to them - the true elites of society live in an opulence far beyond anything humans have, in our time, attained. Unlike many ruling classes, though, the Veloth have a fetishization of business - the measurement of a person's worth is how much money and status they can accumulate. Even lowly Veloth are surrounded by an array of servitors and attendants - bodyguards, valets, mechanics, and laborers, all from a diverse web of peoples who have been bred like racehorses for their specific tasks.
Their system of tyranny has been so effective that many of their subjects wouldn't think of fighting back - everything non-Veloth has been completely erased. Children of conquered races are separated from their parents at birth and raised in camps, growing under the watchful eyes of the Missionary-Priests and learning the culture the Veloth have made for them. Aside from the secretive cabal of Strategic Sophontologists in the capital, almost no Veloth know anything about foreign species and societies. Indeed, the paranoia about foreigners runs so deep that the Veloth have created a special, artificial language - a kind of Esperanto - to use when communicating with them, to keep from having to learn any foreign words or language. This belief is called the 'Pure Mind,' and causes them to viscerally reject everything foreign.
If the Veloth were better at what they did, then they'd be a real threat to the civilizations around them. Their culture encourages them to stick and work together, they believe firmly in the rule of law, they have no large-group loyalties to place above the whole Hegemony, and they prize science and education - they are some of the finest biologists, genetic engineers, and especially terraformers in the galaxy. Their crowning achievement, the vacuum-capable ferrosilicophage lichen, allows them to slowly turn planets with no atmosphere into agricultural worlds. They also have extremely long lifespans, thanks to their medical science, and much of their top leadership is over 500 years old.
Unfortunately, they're reaching their limits. They have just reached TL 13, and their jump technology is stuck at J3. They've expanded as far as they can while still keeping their tight central control. The system that served them well when they lived on 20 planets is beginning to fail now that they're on 200, even if those 200 are close together and only 60 or so are well-populated. They're also at the cusp of social change, as TL13 has not only increased their lifespans but has also increased their birth rates, meaning that the core worlds are having a population explosion and no new jobs are opening up. A huge social clash is on the horizon as the entrenched, conservative elite is under attack from all sides.
Those, in a few paragraphs, are the Veloth. There's more - much much more - but I'd be interested in comments at this point.