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News article on real world pulsar navigation

A very nifty find! Thanks for posting that.

Now what we really need is to find some aspects of Pulsar navigation that will (in the far future) require human intervention, in the hope of solving the Live Navigator/Robot Navigator argument...
 
That's easy.

A very nifty find! Thanks for posting that.

Now what we really need is to find some aspects of Pulsar navigation that will (in the far future) require human intervention, in the hope of solving the Live Navigator/Robot Navigator argument...
It is simply that the Third Imperium of Man has a severe case of robophobia. Seriously, ever since the exploding robot plot the 3I pretty much distrusts machine life. Not to mention the Warbots of ancient Vland, they didn't help matters much. Look at how they treat cyborgs too. The Imperium is not a good place to be mostly Brain in a Jar, much less the full deal.

Also, humans like to feel important so smart machine life lets humans "make the big decisions". :devil:

Since I am creating an ATU, I just said machine life and disenfranchised organic life had it out with the humans and the humans lost and now everyone plays nice. But, then I really am a machine life rights supporter, I hate those robot gladiator gigs. Oh, yeah, that is going to straight up come back on us mainline humans bad one day.
 
Bots

I am not fond of "Bots".
They are not properly "Sentient" until TL-17.
Before then they can be programmed to "Imitate" certain behaviors and attitudes, but the thoughts are not their own.
I have had my Traveller characters lives broken and burned by "Bots".
Cyborgs I can accept because the Human brain that drives them has certain similarities with all sentient life and the desire to survive.
 
I am not fond of "Bots".
They are not properly "Sentient" until TL-17.
Before then they can be programmed to "Imitate" certain behaviors and attitudes, but the thoughts are not their own.
I have had my Traveller characters lives broken and burned by "Bots".
Cyborgs I can accept because the Human brain that drives them has certain similarities with all sentient life and the desire to survive.
This! This is exactly the sort of thing I mean. The idea that "Robots only simulate emotional responses and have no creative thoughts or ideas." is such a human centric concept and already false. The NASA Deep Space One computer agent has already nipped that creativity and independent thought BS in the bud.

Humans want to feel that their thoughts and ideas are special and can't be shared by other creatures whether their fellow Terran biologics or those cyber/electronic life forms they created. The idea that a synthetic human could be the same as an organic human upsets them, makes them feel uncomfortable. And perhaps even inferior and man can humans get hostile when that happens. :devil:
 
It's no accident that the first ever published Traveller adventure includes a rogue A.I.

Then the second adventure includes Star Wars like dum-bots.

And in the first couple of JTAS magazines we get a comprehensive guide to artificial life plus a robot construction system.

Shame the folks at DGP didn't read between the lines for how to really portray artificial life in the OTU, instead we got LBB:8 an its inconsistencies.
 
[m;]A bunch of board rules/policy discussion was moved to a new thread in the CIC.[/m;]
 
Apologies to all on this thread for my misunderstanding of the policies here. Won't happen again! Thanks to the mods for setting me straight.
v/r
feld
 
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