G
gloriousbattle
Guest
How many of you have explored this option in Traveller gaming, where the PCs are the ruling nobles of various planets, fighting feudal wars, negotiating trade agreements, hiring assassins to provide annoying enemy nobles with an "early retirement", etc.
I have done this regularly and found that there are some excellent articles out there for this purpose: "Robe and Blaster", by Rick D. Stuart White Dwarf, 22 and "Relief for Traveller Nobility", by Paul Montgomery Crabaugh Dragon, 73 both give nobles the powers of rulership.
Some people enjoy this type of gaming, which harkens back to the very oldest roleplaying styles. Others think it is boring running an estate when I could be out blasting SolSec Agents and Ithklur.
Where do you fit in?
Incidentally, I wrote a set of rules for this that is compatible with CT and fits one a single sheet of paper:
http://www.travellerrpg.com/CotI/Discuss/showthread.php?p=356286#post356286
If interested, enjoy.
I have done this regularly and found that there are some excellent articles out there for this purpose: "Robe and Blaster", by Rick D. Stuart White Dwarf, 22 and "Relief for Traveller Nobility", by Paul Montgomery Crabaugh Dragon, 73 both give nobles the powers of rulership.
Some people enjoy this type of gaming, which harkens back to the very oldest roleplaying styles. Others think it is boring running an estate when I could be out blasting SolSec Agents and Ithklur.
Where do you fit in?
Incidentally, I wrote a set of rules for this that is compatible with CT and fits one a single sheet of paper:
http://www.travellerrpg.com/CotI/Discuss/showthread.php?p=356286#post356286
If interested, enjoy.
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