Nothing new around here so I'll throw this out and see if it sticks.
First the ad:
PersonaCore
The personal touch for your interactive systems needs, by Kawasaki-Heterodyne LIC.
PersonaCore is a firmware system that forms the core of an advanced computer network which allows the user to replace skilled personnel with various advancements in the latest expert systems and software. Although some skills cannot be replaced by this system, most of the tedium and time-consuming work involved in routine tasks can be reduced dramatically by introducing one of the PersonaCore lines into your network.
The PersonaCore line includes a wide assortment of pre-generated standard personalities for enhanced ease and efficiency when interacting with the system. In the case of particular needs our engineers stand ready to custom design a personality to your exacting requirements.*
Contact your Kawasaki-Heterodyne LIC representative today for more information, or visit our interactive kiosk at Gehenna Downport.
*Subject to local manufacturer’s tech level limitations. Local laws may also apply.
Now the rules:
PersonaCore Expert System Rules
This technology allows the computer on the ship to replace various crew positions with expert systems, subject to some limitations. The firmware and software for this are currently only available through a very few manufacturers; on the Rim Ono-Sendai LIC, located in Styx on Gehenna is the sole provider of the technology.
The TL limits are as follows:
TL-12 True “Expertware” allows for basic skill level (0) in limited skill areas. Acts mostly in an advisory capacity and has limited decision making capabilities but can present accurate predictions based on the knowledge base and some user input. Particularly useful in areas such as Legal, Admin, Mechanical, Electronic, etc.
TL-13 Advanced “Expertware” allows for skill level 1 in a wider range of areas. Requires less input from a user and can make intuitive predictions and diagnosis. Can be used in medical applications.
TL-14 Semi-Autonomous Personaware has the same skill level, but adds a personality core to the routines which, based on the personality type used, can make independent decisions based on the system’s own observations and experience. Skill areas that may involve potential safety risks (Pilot, Navigate, for example) have an inbuilt interrupt that requires the user to select a choice from a list presented by the program. The user can also build a decision tree for the system to use to guide some independent action. Anything beyond the tree would cause the system to halt action and alert a user to select an action.
TL-15 Fully autonomous Personaware that acts independently of human interaction within a wide range of parameters and skills. User override is available for situations where a higher skill level is needed, but the system replaces most skills at level 2. The decision making process is less dependent on the personality type, instead the personality acts as an interface for the user which is fully interactive and makes even complex tasks easier for the user to perform. The personality can make suggestions, carry on conversation, learns from experience, and is 100% Turing compliant. If the user wishes, the system can also act independently of human input based on the system's past experience and (if desired) personality type.
At all levels most of the following basic parameters apply: (TL-15 is shown)
1) Requires 10 CPU/20 Storage
2) Requires all ancillary software needed for performing the required tasks. For instance, if the ship is going to Jump, then the needed level of Jump Program is required. All rules of program space and use limitations apply.
3) Replaces crew in most positions (Steward would require a remote robot the system would use to interact with passengers with, for instance) at that position’s required skill level of 2.
4) At least one engineer position must be manned by a human. Safety and navigation laws require that a human pilot be controlling all vessels entering a traffic corridor.
5) Weapons stations may be “manned” by the system, but will only be able to fire on one target at a time. Skill level is 1 for all weapons. Gunner Interact is required. The system presents a list of target choices and the user selects the target from that list each round.
6) All success rolls are made by the referee.
7) Manual override is possible from any crew station for that skill.
8) Evade programming limited to Auto-Evade if that program is present.
PersonaCore sets priorities to starship operations based on the user defined limits, but, at all times the system checks the logic of those tasks against the following 2 rules:
1) Ship / Crew safety is paramount and the system must take no action that will place those two categories at risk while operating.
2) The system will engage in combat only if no means of evasion or escape is available. If combat is engaged the first rule will be applied by continuously searching for a means of escape or evasion.
First the ad:
PersonaCore
The personal touch for your interactive systems needs, by Kawasaki-Heterodyne LIC.
PersonaCore is a firmware system that forms the core of an advanced computer network which allows the user to replace skilled personnel with various advancements in the latest expert systems and software. Although some skills cannot be replaced by this system, most of the tedium and time-consuming work involved in routine tasks can be reduced dramatically by introducing one of the PersonaCore lines into your network.
The PersonaCore line includes a wide assortment of pre-generated standard personalities for enhanced ease and efficiency when interacting with the system. In the case of particular needs our engineers stand ready to custom design a personality to your exacting requirements.*
Contact your Kawasaki-Heterodyne LIC representative today for more information, or visit our interactive kiosk at Gehenna Downport.
*Subject to local manufacturer’s tech level limitations. Local laws may also apply.
Now the rules:
PersonaCore Expert System Rules
This technology allows the computer on the ship to replace various crew positions with expert systems, subject to some limitations. The firmware and software for this are currently only available through a very few manufacturers; on the Rim Ono-Sendai LIC, located in Styx on Gehenna is the sole provider of the technology.
The TL limits are as follows:
TL-12 True “Expertware” allows for basic skill level (0) in limited skill areas. Acts mostly in an advisory capacity and has limited decision making capabilities but can present accurate predictions based on the knowledge base and some user input. Particularly useful in areas such as Legal, Admin, Mechanical, Electronic, etc.
TL-13 Advanced “Expertware” allows for skill level 1 in a wider range of areas. Requires less input from a user and can make intuitive predictions and diagnosis. Can be used in medical applications.
TL-14 Semi-Autonomous Personaware has the same skill level, but adds a personality core to the routines which, based on the personality type used, can make independent decisions based on the system’s own observations and experience. Skill areas that may involve potential safety risks (Pilot, Navigate, for example) have an inbuilt interrupt that requires the user to select a choice from a list presented by the program. The user can also build a decision tree for the system to use to guide some independent action. Anything beyond the tree would cause the system to halt action and alert a user to select an action.
TL-15 Fully autonomous Personaware that acts independently of human interaction within a wide range of parameters and skills. User override is available for situations where a higher skill level is needed, but the system replaces most skills at level 2. The decision making process is less dependent on the personality type, instead the personality acts as an interface for the user which is fully interactive and makes even complex tasks easier for the user to perform. The personality can make suggestions, carry on conversation, learns from experience, and is 100% Turing compliant. If the user wishes, the system can also act independently of human input based on the system's past experience and (if desired) personality type.
At all levels most of the following basic parameters apply: (TL-15 is shown)
1) Requires 10 CPU/20 Storage
2) Requires all ancillary software needed for performing the required tasks. For instance, if the ship is going to Jump, then the needed level of Jump Program is required. All rules of program space and use limitations apply.
3) Replaces crew in most positions (Steward would require a remote robot the system would use to interact with passengers with, for instance) at that position’s required skill level of 2.
4) At least one engineer position must be manned by a human. Safety and navigation laws require that a human pilot be controlling all vessels entering a traffic corridor.
5) Weapons stations may be “manned” by the system, but will only be able to fire on one target at a time. Skill level is 1 for all weapons. Gunner Interact is required. The system presents a list of target choices and the user selects the target from that list each round.
6) All success rolls are made by the referee.
7) Manual override is possible from any crew station for that skill.
8) Evade programming limited to Auto-Evade if that program is present.
PersonaCore sets priorities to starship operations based on the user defined limits, but, at all times the system checks the logic of those tasks against the following 2 rules:
1) Ship / Crew safety is paramount and the system must take no action that will place those two categories at risk while operating.
2) The system will engage in combat only if no means of evasion or escape is available. If combat is engaged the first rule will be applied by continuously searching for a means of escape or evasion.