Sojourner7
SOC-2
I would like to start off by saying that I am very happy with this book for the most part, but I am having trouble understanding how to implement personal combat.
There are two issues I am having with personal combat:
*The organization of the chapter could use some work to make how a round proceeds a little clearer (this is relatively minor, but there doesn't even seem to be stuff like a short premade list of steps to take for each round which would be useful for my players but is easy enough to make)
Has anyone made a personal combat guide or walkthrough that is relatively current to the erratta.
*The way range bands work doesn't make much sense to me except in a one group vs one group combat situation. Also how does stuff like cover and whatnot work when the distances vary so much? Is it that a player declares they get behind cover and if it is reasonable that there is cover then they are behind it? Or is it more tactical? Why is there a artillery/ortiller miss chart (which is awsome btw) when everything is relative?
In short, what I could really use is just an example of personal combat play. Even something very basic would be nice. Does someone have something like this?
Also, how do you deal with more than two groups of combatants?
I am going to have to go reread through the whole book again, since I am not sure if I am remembering everything correctly, and I may have missed something. I noticed that someone did some work on making a tactical personal combat version, but I want to understand how to use this version before I decide what I want to implement. Traveller 5ed is just one of the many systems I am considering for my campaign.
I watched a video that talked about STAMP, but I don't seem to find that fully in one place anywhere in the book? (I have a pdf version) Has there been a revision?
There are two issues I am having with personal combat:
*The organization of the chapter could use some work to make how a round proceeds a little clearer (this is relatively minor, but there doesn't even seem to be stuff like a short premade list of steps to take for each round which would be useful for my players but is easy enough to make)
Has anyone made a personal combat guide or walkthrough that is relatively current to the erratta.
*The way range bands work doesn't make much sense to me except in a one group vs one group combat situation. Also how does stuff like cover and whatnot work when the distances vary so much? Is it that a player declares they get behind cover and if it is reasonable that there is cover then they are behind it? Or is it more tactical? Why is there a artillery/ortiller miss chart (which is awsome btw) when everything is relative?
In short, what I could really use is just an example of personal combat play. Even something very basic would be nice. Does someone have something like this?
Also, how do you deal with more than two groups of combatants?
I am going to have to go reread through the whole book again, since I am not sure if I am remembering everything correctly, and I may have missed something. I noticed that someone did some work on making a tactical personal combat version, but I want to understand how to use this version before I decide what I want to implement. Traveller 5ed is just one of the many systems I am considering for my campaign.
I watched a video that talked about STAMP, but I don't seem to find that fully in one place anywhere in the book? (I have a pdf version) Has there been a revision?