A though has occurred to me - instead of simply saying (as per the rules) that the first shot anyone gets hit with in combat uses the First Blood rule (i.e. all dice damage the same characteristic, and surplus damage overflows to other characteristics). you can slightly modify the rule so that it gets used every time a combatant has "the drop" on an unprepared target. People who are prepared for being shot at try to move, take cover etc, so causing a significant wound to them is difficult. On the other hand, a target unprepared (or unaware) to someone trying to hit it will be a much easier target.
So you have the CT "sneak attack"/backstab rule right here.
Just use the rule of a thumb - if the target expects getting shot/swinged at, use the regular damage rules. If it doesn't, use the First Blood rule.
So you have the CT "sneak attack"/backstab rule right here.
Just use the rule of a thumb - if the target expects getting shot/swinged at, use the regular damage rules. If it doesn't, use the First Blood rule.