SUMMARY OF STORYBOOK/CAMPAIGN LOG
The idea came from Heavy Gear which published a series of products that followed events of each year in a five year storyline. The books were the journal of an espionage/journalism expert and contained snippets of stories, articles, surveillance records and a number of other pieces of information. It really struck me as a great way to impart information on the setting, historical facts and other tidbits without long columns of text. In a way, it was the ultimate “sidebar” of information.
So I decided to do something similar. Some things to keep in mind:
1. The storyline is fluid and not set in stone. I am writing them as I come up with them, sometimes as they occur, sometimes I go backwards as a future event requires some foreshadowing or alters how I want a previously recorded entry to be presented.
In other words, this is a very rough draft.
2. One benefit of using generic years is I can change them or lengthen them. For example, I am strongly considering having the first 30yrs actually be the first 60yrs. The game is fairly slow due to the large amount of work involved. I’m lucky if I move a year or half-a-year a week. Summer isn’t helping. So to keep this from taking seven years, I may change the duration of certain years.
3. There are some “plot” events that will happen although I’m rolling randomly to see when they occur. These will create certain situations/actors that are prominent in the end setting. I know some broadstrokes such as political entities, a few conflicts and some “story” events. But a lot of it, I’m just going with.
4. The POV are just for fun. In some cases, they represent people who are “Elite Officers” in the VBAM. But in other cases, they are just me writing to show another side of the setting. Obviously, if I change the years duration, this will mess with the POV’s and the age of folks. Oops. I’ll go back and fix it. And yes, it’s amateur writing. I have a job that does not include writing fiction… it’s just fun for me. Please don’t critique the writing.
5. Since there’s a lot of stuff happening, you may just see headlines from time to time. I write down important events and then go back and fill them in. Sometimes this may take awhile, I’ll provide notice of updated entries.
6. There was something else important I was going to put here but my phone rang and I forgot…
7. Updates to this thread will be once per week. That should give me enough time to stay ahead of things since I have about 22 years in game done but only about 15 of those years fully filled out in the storybook log.
8. It’s a game. More importantly, it’s MY game. Please do not comment on politico-social stuff unless providing positive criticism or honest insight. Seriously, this board is famous for “you can’t do that.”
Yes, I can.
If anyone is interested in reading the Heavy Gear storybooks, here is a link…
http://store.dp9.com/index.php?route=product/product&path=91_81&product_id=222
The idea came from Heavy Gear which published a series of products that followed events of each year in a five year storyline. The books were the journal of an espionage/journalism expert and contained snippets of stories, articles, surveillance records and a number of other pieces of information. It really struck me as a great way to impart information on the setting, historical facts and other tidbits without long columns of text. In a way, it was the ultimate “sidebar” of information.
So I decided to do something similar. Some things to keep in mind:
1. The storyline is fluid and not set in stone. I am writing them as I come up with them, sometimes as they occur, sometimes I go backwards as a future event requires some foreshadowing or alters how I want a previously recorded entry to be presented.
In other words, this is a very rough draft.
2. One benefit of using generic years is I can change them or lengthen them. For example, I am strongly considering having the first 30yrs actually be the first 60yrs. The game is fairly slow due to the large amount of work involved. I’m lucky if I move a year or half-a-year a week. Summer isn’t helping. So to keep this from taking seven years, I may change the duration of certain years.
3. There are some “plot” events that will happen although I’m rolling randomly to see when they occur. These will create certain situations/actors that are prominent in the end setting. I know some broadstrokes such as political entities, a few conflicts and some “story” events. But a lot of it, I’m just going with.
4. The POV are just for fun. In some cases, they represent people who are “Elite Officers” in the VBAM. But in other cases, they are just me writing to show another side of the setting. Obviously, if I change the years duration, this will mess with the POV’s and the age of folks. Oops. I’ll go back and fix it. And yes, it’s amateur writing. I have a job that does not include writing fiction… it’s just fun for me. Please don’t critique the writing.
5. Since there’s a lot of stuff happening, you may just see headlines from time to time. I write down important events and then go back and fill them in. Sometimes this may take awhile, I’ll provide notice of updated entries.
6. There was something else important I was going to put here but my phone rang and I forgot…
7. Updates to this thread will be once per week. That should give me enough time to stay ahead of things since I have about 22 years in game done but only about 15 of those years fully filled out in the storybook log.
8. It’s a game. More importantly, it’s MY game. Please do not comment on politico-social stuff unless providing positive criticism or honest insight. Seriously, this board is famous for “you can’t do that.”
Yes, I can.
If anyone is interested in reading the Heavy Gear storybooks, here is a link…
http://store.dp9.com/index.php?route=product/product&path=91_81&product_id=222