PsiTraveller
SOC-10
I am designing a Psionic ship using the material from the Psion book and I have some questions.
I am designing a 400 ton ship, with 300 tons being modular. The jump capability will come from specifically trained Psions. There is no Jump Drive. The Folding Space Talent moves the ship.
Crew needs are Astrogator, Engineer and Medic (Psionically Trained) to look after the 2 Pilots in the PIC.
The 100 ton Engineering section houses the M Drive, Bridge, fuel and Staterooms for crew as well as the PIC.
The PIC is the question. The base tongae is .1% of the hull, so 4 tons, plus 1 ton for evert 4 Psi Strength of the Occupant. I made the primary compartment 7 tons to allow for a Psion with 12 Psi Strength.
The second occupant takes .5 tons base and .5 tons per 4 Psi Strength, so I made the 2nd Pilot 2 tons for a 12 Psi Strength individual.
So what happens if the Pilot normally has 10 Psi Strength and takes a Psi Drug to boost his Psi Strength above 12? Or what if he has the Tapping Talent and boost his Psi Strength that way? Is there a downside to having more than 12 Psi Strength? What happens if a Psi Strength 4 room has a Psi Strength 12 person installed in it?
The reason I want to make sure I have a high pool of points is to boost the CER of the vessel. Spending 10 Psi Strength gets a CER of over 12. It would be better, but I maxed out the spending on the Jump 5 computer.
Second question. Folding Space and computers of lower rating. If a Psion can integrate with a ship and it has a Jump 2 capable computer (for example), how can he plot a fold to a Jump 3 destination? or Jump 4 or 5? Is a jump program needed or is the plotting done in the head of the Psionic Pilot?
Thanks
I am designing a 400 ton ship, with 300 tons being modular. The jump capability will come from specifically trained Psions. There is no Jump Drive. The Folding Space Talent moves the ship.
Crew needs are Astrogator, Engineer and Medic (Psionically Trained) to look after the 2 Pilots in the PIC.
The 100 ton Engineering section houses the M Drive, Bridge, fuel and Staterooms for crew as well as the PIC.
The PIC is the question. The base tongae is .1% of the hull, so 4 tons, plus 1 ton for evert 4 Psi Strength of the Occupant. I made the primary compartment 7 tons to allow for a Psion with 12 Psi Strength.
The second occupant takes .5 tons base and .5 tons per 4 Psi Strength, so I made the 2nd Pilot 2 tons for a 12 Psi Strength individual.
So what happens if the Pilot normally has 10 Psi Strength and takes a Psi Drug to boost his Psi Strength above 12? Or what if he has the Tapping Talent and boost his Psi Strength that way? Is there a downside to having more than 12 Psi Strength? What happens if a Psi Strength 4 room has a Psi Strength 12 person installed in it?
The reason I want to make sure I have a high pool of points is to boost the CER of the vessel. Spending 10 Psi Strength gets a CER of over 12. It would be better, but I maxed out the spending on the Jump 5 computer.
Second question. Folding Space and computers of lower rating. If a Psion can integrate with a ship and it has a Jump 2 capable computer (for example), how can he plot a fold to a Jump 3 destination? or Jump 4 or 5? Is a jump program needed or is the plotting done in the head of the Psionic Pilot?
Thanks