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Ship's Locker Info

<BLOCKQUOTE>quote:</font><HR>Originally posted by James642:
Is there any limit on how much you can put in a ship's locker?<HR></BLOCKQUOTE>

None, if you have Grandfather's Pocket Universe (TM) ships locker. A word of warning, taking one through jump space sometimes detaches them and everything gets lost.

IMTU, the ship locker is a 1/4 ton (3.5 m^3) lockable cabinet with the assorted junk accumulated over the years. Anything extra or that doesn't fit can go in the cargo hold.
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by James642:
Is there any limit on how much you can put in a ship's locker?<HR></BLOCKQUOTE>

IMTU, there are two: a 2m^3 weapons locker on the bridge, and a 1m^3 safe. And usually, there is an EVA locker (0.5m^3: 1m wide, 1m tall, 1/2 m deep) in each eva airlock for cable stowage.

Usually an EVA locker contains 50m double ended quick-release (remote release capable) EVA cable, and a couple of 25m ones, plus a pair or 25m umbilicals with LS & 1MW power capability, and finally a "soft-dock" kit: a trio each of 3m extendable spring-assist spacers plus 5m of cable, and a hand crossbow for shooting cables across. Also standard are a dozen 5cm patches, and 2 10cm patches. plus an override key for the EVA cables.

Now, that EVA cable has ends that are designed for quick-release, quick-clamp action, and the actual suit clamp is on a rolling shuttle which won't fit over then ends. the release requires having one end in hand & connected, and releases the OTHER end. The cable is usually wider than needed, simply for ease of handling it in suit gloves. I assume a 1.5cm cable, with 2cm diameter x 20cm long ends, and the shuttle overall is 3cm diameter, 20cm long, with a built in caribeaner, and a double lock-socket ( on an extension opposite the 'beaner) which will NOT activate the quickrelease unless it has two cables attached, or an override key is used. This can be used to daisychain the cables, or to "Multiplex" (Connect two EVAers to a third, for maximum reach. The whole idea is to be able to disconnect the rear end from it's socket once the new socket is reached without having to go back. Cable is usually (IMTU) rated at 5000Kg at 1G, with less than 1% give. (Note: you CAN lift a 10 ton object in 1/2 a G, but don't suddenly jerk nor strain it...)

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-aramis
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Smith & Wesson: The Original Point and Click interface!
 
I'd say that it should be consideredpart of the Stateroom tonnage, as hinted by LBB2/HG.

My (CT) Stateroom Tonnage Breakdown:
50% (2 dton per stateroom) Actual Stateroom (3x3x3 meters, includes a bed or a bunk bed, a desk and a fresher)
18.75% (0.75 dton per stateroom) Galley and Medlab
6.25% (0.25 dton per stateroom)) Ship's Locker/Armory
18.75% (0.75 dton per stateroom) Life Support
6.25% (0.25 dton per stateroom) Corridors/Passages

Civilian ships have a combined Ship's Locker/Armory; Military ships seperate the two.

If you REALLY need to have the exact maximum cost of all the stuff in the ship locker, use the abouve Stateroom breakdown; this will give you Mcr0.03125 per stateroom, which are Cr31,250 per stateroom; enough for vacc suits, weapons and good tools, as well as spare parts.
 
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