While many colony worlds are sketchy, a few are earthlike and have been settled for more than a century. Meanwhile, Twilight was several centuries ago and, even then, not much evidence its devastation was total on long-occupied population centers. And even those areas utterly ruined by Twilight present opportunities to rebuild and rethink anew.
Point is, there are a lot of cities in 2300AD, and some quite new and ultramodern. Into this, I’d classify all the French cities on the Core worlds, as well as BC-4 and Joi. If NYC can spring up in a little over 200 years, these other places might present something similar.
Yet the official sourcebooks concentrate on pestilential pus bowls like Libreville, without much to say about the long-established gleaming ultramoderns. What's it like to adventure there?
Trawling around, there seems to be a deficit in Traveller, in general, detailing ultra-high-end futuristic cities with maps, cityscapes, etc.
I found a couple of THS resources on crafting ultra-modern cities, but I’m wondering if others can cite good resources and sourcebooks on this. It’s a pretty big challenge, credibly laying out these cities for players, and I’m looking for help.
Point is, there are a lot of cities in 2300AD, and some quite new and ultramodern. Into this, I’d classify all the French cities on the Core worlds, as well as BC-4 and Joi. If NYC can spring up in a little over 200 years, these other places might present something similar.
Yet the official sourcebooks concentrate on pestilential pus bowls like Libreville, without much to say about the long-established gleaming ultramoderns. What's it like to adventure there?
Trawling around, there seems to be a deficit in Traveller, in general, detailing ultra-high-end futuristic cities with maps, cityscapes, etc.
I found a couple of THS resources on crafting ultra-modern cities, but I’m wondering if others can cite good resources and sourcebooks on this. It’s a pretty big challenge, credibly laying out these cities for players, and I’m looking for help.