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size of a par sector

Evening Ipurnell72 and a belated welcome aboard.

We seem to have a small language barrier (trust me I'd be even harder to understand if I tried it in any Panamanian dialect or tongue). So ask again if I miss the mark in my answer.

Some basic astrographic measures used in Traveller:

A hex is the smallest interstellar map measure used. It is about a parsec across, which is 3.27 light years. This is usually used to measure Jump distances where one hex of travel (one parsec) is Jump 1, and two hexes are J2, three hexes are J3, and so on.

Fuel use is 10% of the displacement of hull per parsec covered. So a J1 would use fuel equal to 10% the size of the ship, J2 would use 20%, and so on.

For example a 200ton ship travelling 2 hexes is performing a J2 and will require 40tons of fuel (20% of 200tons).

The one exception to this rule is called a micro Jump. A micro Jump is any Jump less than a parsec, as little as going nowhere, and it uses the minimum 10% the size of the ship in fuel. A micro Jump still removes the ship from normal space for the standard week but this can sometimes be a good tactic or get you to a distant planet in the same system quicker than going on manuver drives.

The next biggest measure on interstellar maps is the Subsector. It measures 8 staggered hexes across left to right and 10 hexes up and down.

After that is the Sector which measures 4 Subsectors across and 4 Subsectors up and down. This makes it 32 staggered hexes across and 40 hexes up and down.

The last measure used on Imperial maps is the Domain and it measures 4 Sectors across and 4 Sectors up and down. That works out to 128 hexes across and 160 hexes up and down.

Hope that helps, if not do not hesitate to ask more questions.
 
Or a forumla some one posted
(hull tons/ 10) * number of hexes traveled
this is the same thing trader did just express a different way.
 
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