adastragames
SOC-1
Ad Astra Games (http://www.adastragames.com) has a license to produce an Honor Harrington space combat game; we're adapting the Attack Vector: Tactical engine to it.
Hunter, is there any way I can get information on what you're doing with the space combat for the RPG side of things as an input variable?
For example, we're crunching numbers on game scales (3 stage MDMs are just sick...) and have a couple of candidate game scales in mind (with one being a very strong leader, at a tad over 1 Light Second per hex in tactical combat range, and 25 light seconds per hex (20 to the AU) for system scale.
I'd like to maintain consistency if doing so doesn't inconvenience either project...
Hunter, is there any way I can get information on what you're doing with the space combat for the RPG side of things as an input variable?
For example, we're crunching numbers on game scales (3 stage MDMs are just sick...) and have a couple of candidate game scales in mind (with one being a very strong leader, at a tad over 1 Light Second per hex in tactical combat range, and 25 light seconds per hex (20 to the AU) for system scale.
I'd like to maintain consistency if doing so doesn't inconvenience either project...