The Oz
SOC-14 1K
I'm wondering about the different general types of surveillance/reconnaisance/spy ships that would exist in the TRAVELLER universe. I can think of three general types. All these ships would need the best possible sensors and computers, of course.
1: A ship intended to covertly enter an enemy star system and keep it under surveillance for a long time, most likely from the outer system. It might use unmanned drones and stealth boats to get better data on the inner system. Couriers would periodically come and go to pick up the data. Such a ship doesn't have to pull a lot of G's or jump very far (IMTU, we say that it doesn't have to have "fast" or "long" legs, respectively), but it must be designed to spend a lot of time on station: have comfortable living quarters, lots of cargo space for life support supplies, drones, etc. It must have the best stealth/EM Masking capability available, as would be needed for any drones or ship's boats. This ship would need minimal armament and defenses (if it's spotted, it's already failed in its mission).
2. A ship intended to enter enemy star systems pretending to be a harmless ship, with the intention of getting the best possible sensor data on the inner system. This would be a modification of a standard ship design (I'd recommend the Type M subsidized liner) having a hidden sensor and computer suite. This is probably the kind of ship most people would call a "spy" ship, as it is pretending to be something other than what it is. This ship needs an airtight cover identity as that is its only real defense.
3. A ship intended to be the "eyes and ears of the fleet," a tactical reconnaisance ship that jumps ahead of the fleet and spys out the next star system on the target list. This ship has be able to keep up with the fleet, and it needs to be fast, with good defenses. It would be tasked with running into the inner system at high speed, gathering all the data it can and then jumping away to tell the fleet. It would be nice if it could jump twice without refueling. It wouldn't need more than the usual mission endurance (28 days powerplant fuel and life support) since it works with the fleet and wouldn't be operating alone for very long.
Anyone have any other ideas?
1: A ship intended to covertly enter an enemy star system and keep it under surveillance for a long time, most likely from the outer system. It might use unmanned drones and stealth boats to get better data on the inner system. Couriers would periodically come and go to pick up the data. Such a ship doesn't have to pull a lot of G's or jump very far (IMTU, we say that it doesn't have to have "fast" or "long" legs, respectively), but it must be designed to spend a lot of time on station: have comfortable living quarters, lots of cargo space for life support supplies, drones, etc. It must have the best stealth/EM Masking capability available, as would be needed for any drones or ship's boats. This ship would need minimal armament and defenses (if it's spotted, it's already failed in its mission).
2. A ship intended to enter enemy star systems pretending to be a harmless ship, with the intention of getting the best possible sensor data on the inner system. This would be a modification of a standard ship design (I'd recommend the Type M subsidized liner) having a hidden sensor and computer suite. This is probably the kind of ship most people would call a "spy" ship, as it is pretending to be something other than what it is. This ship needs an airtight cover identity as that is its only real defense.
3. A ship intended to be the "eyes and ears of the fleet," a tactical reconnaisance ship that jumps ahead of the fleet and spys out the next star system on the target list. This ship has be able to keep up with the fleet, and it needs to be fast, with good defenses. It would be tasked with running into the inner system at high speed, gathering all the data it can and then jumping away to tell the fleet. It would be nice if it could jump twice without refueling. It wouldn't need more than the usual mission endurance (28 days powerplant fuel and life support) since it works with the fleet and wouldn't be operating alone for very long.
Anyone have any other ideas?