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Still not getting weapon damage

mvdwege

SOC-9
I'm still not getting how weapon damage is calculated. For an example see the combat example on p. 227, book I:

The Zhodani flyer has a StdRaCT-11 Std Recoilless AutoCannon Turret -11 R=5 Cr45000 360 kg Pen-7

I can see the 7 Damage, but where the heck does the Penetration come from?

An AutoCannon (aC) does 5D, add 1D for Standard, and 1D for Recoilless. But nowhere on the GunMaker charts does it say this combination has Penetration.
 
I'm still not getting how weapon damage is calculated. For an example see the combat example on p. 227, book I:

The Zhodani flyer has a StdRaCT-11 Std Recoilless AutoCannon Turret -11 R=5 Cr45000 360 kg Pen-7

I can see the 7 Damage, but where the heck does the Penetration come from?

An AutoCannon (aC) does 5D, add 1D for Standard, and 1D for Recoilless. But nowhere on the GunMaker charts does it say this combination has Penetration.

A few more:

XRSMg-4 Experimental Recoilless Sub Machinegun -4 R=0 Cr32,400 5.7 kg Bullet -5
Machinegun = Bullet 4
Sub = Bullet -1
Experimental = no effect
Recoilless = +1

So damage should be Bullet-4

ABR-9 Advanced Battle Rifle -9 R=5 Cr800 3.2 kg Bullet -7
Rifle = Bullet 2
Battle = Bullet 1
Advanced = +2

Total = Bullet-5

ABC-9 Advanced Battle Carbine -9 R=5 Cr640 2.4 kg Bullet -6
Same as ABR, but starting at Bullet 1 for Carbine = total Bullet-4

AC-7 Assault Carbine -7 R=4 Cr600 2.4 kg Bang -2 Blast -1 Bullet -1
Has Bang and Blast switched. Carbine is Bullet-1, Assault is Blast-2, Bang-1 according to GunMaker T04

RAML-8 RAM Grenade Launcher -8 R=6 Cr3000 10 kg Frag -2 Blast-2
Launcher does *-1, RAM Grenade does Frag-2, Blast-2. So shouldn't this be Frag-3, Blast-2?

GmL-9 Grenade Multi-Launcher -9 R=4 Cr3000 6.48 kg Frag -2 Blast-2
Same here. Where did the *-1 damage from Multi-Launcher go?

ShPj-9 Shock Projector -9 R=2 Cr600 0.5 kg Pain -2 Elec -2
Same here. Projector starts at *-1. Am I reading T03 wrong? Does *-1 mean 'disregard and apply the damage from T04 and T05"?

FPj-8 Fire Projector -8 R=1 Cr600 0.9 kg Burn-1 Pen-1
Once again missing *-1 from T03. Also, Fire on T04 is Burn-1-2-3 and Pen-1-2-3. Shouldn't that be Burn-2 and Pen-2 as standard? With Burn-1 and Pen-1 on Power Setting 1 and Burn-3 and Pen-3 on Power Setting 3?

APj-9 Acid Projector -9 R=3 Cr900 1 kg Corrode-3 Pen-0
The Corrode makes sense: Projector = *-1 and Acid is Corrode-2, Pen-1-2-3. But why is Pen suddenly 0?

SPj-12 Stench Projector -12 R=2 Cr360 0.4 kg Stench -1
This one does not make any sense either. How does the *-1 from Projector combine with Stench-1-2-3 from T04?

LD-12 Laser Designator -12 R=5 Cr12,000 12 kg Burn -2, Pen-2
Designator, like Projector, gets D1 = *-1. Laser = Burn-1-2-3 and Pen-1-2-3. The T04 numbers would make sense for Power Setting 2 (which is normal fire), but where did that D1 effect go?

This is giving me a headache. Either I'm misunderstanding GunMaker, or the examples are horribly wrong.
 
You might want to check the errata thread and add these there.

regards

Yeah, I'll think I'll reformat it a bit and post it this weekend. I checked the examples in the GunMaker chapter in book 3, and these all conform to the tables. So apparently the examples in book 1 are just plain wrong.
 
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