(crossposted from a 'lively' discussion on the Traveller^5 forum, figuring the d20 experts will be more likely to see it here):
What's to stop some civic-minded publisher from producing a 5-page OGL pamphlet containing all the double-secret rules and then giving the thing out for free (a la GURPS Lite) I can't exactly say. Perhaps there's some legal reason. Perhaps just no one's thought it worth the trouble (since "everybody already owns the PHB"). But whatever the reason, AFAIK no one's done it yet.
Legal Question: Could a d20-licensed product get away with in the content of the book refering readers to such an aforementioned free pamphlet rather than (or in addition to) the PHB? Could they in the content of the book (as opposed to the mandatory license-dictated cover-blurb) say that "while the STL requires us to say you need the PHB, here's a free alternative for those of you who don't want to buy it"? For something like T20 which AFAIK only refers back to the PHB for those double-secret pages, this seems like a very good idea -- if it's allowed. I still wouldn't play T20 ('cause I don't like the d20 system rules), but philosophically I'd sure be a lot happier with it.
Per my understanding (which, keep in mind, may very well be faulty/incomplete, but not willfully wrong) this still isn't quite right -- the SRD (source reference document?) available at the OGL site does not contain the double-secret rule sections. Although apparently they could still be included in an non-STL OGL product, AFAIK no such product yet exists, and so the only current way to legally obtain those crucial double-secret pages is from one of WotC's Core rulebooks.Originally posted by Garf:
OGL - is a open source code. You can accesss all of the code (EVERYTHING) online, it is identical to the PHB as far as my REF knows since he doesn't take his PHB to work but is able to find accurate PHB references on line at the OGL official site. You can even publish a game using this code (including EVERYTHING) but you CANNOT, if you publish such a game, Call it a D20 game or use the d20 Logo.
STL - is a deal between Games publishers. If you are Publishing a game and want to call it a D20 game using the D20 logo, THEN you have to leave out those critical approximately 5 pages. However, since the OGL above allows players access to the those missing pages no player is ever FORCED to buy an extra book even if they buy a Trademarked d20 supplement because THEY can then go to the OGL and get the info they need FREE.
What's to stop some civic-minded publisher from producing a 5-page OGL pamphlet containing all the double-secret rules and then giving the thing out for free (a la GURPS Lite) I can't exactly say. Perhaps there's some legal reason. Perhaps just no one's thought it worth the trouble (since "everybody already owns the PHB"). But whatever the reason, AFAIK no one's done it yet.
Legal Question: Could a d20-licensed product get away with in the content of the book refering readers to such an aforementioned free pamphlet rather than (or in addition to) the PHB? Could they in the content of the book (as opposed to the mandatory license-dictated cover-blurb) say that "while the STL requires us to say you need the PHB, here's a free alternative for those of you who don't want to buy it"? For something like T20 which AFAIK only refers back to the PHB for those double-secret pages, this seems like a very good idea -- if it's allowed. I still wouldn't play T20 ('cause I don't like the d20 system rules), but philosophically I'd sure be a lot happier with it.