snrdg082102
SOC-14 1K
Morning all,
Recapping the information provided on Book 3 page 16:
L. Ammunition 10 - Chemical: Chemical rounds must be defined as persistent or non-persistent, lethal or non-lethal.
I've checked both versions of the Consolidated CT Errata I have and neither lists any errata for the Chemical round.
Back in April 2011 I asked about the Striker Chemical round over on ct-starships, message 16254, which came back with the cost of a round being double the cost of an illumination round based on MT Referee's Manual page 76. The MT Referee's Manual also indicates that a Chaff round also doubles the cost of the illumination round and a CBM round triples the cost.
Looking at the CPR Ammunition Table on page 9 of the Design Sequence Tables book the multiplier for Chaff is x2 and CBM is x3, which appears to match the information in MT Referee's Manual.
Based on the above I think the a chemical has a price multiplier of 2 added to the CPR Ammunition Table.
There are other details that are not included in the design sequence.
1. Cloud size is not mentioned in Book 3, however Books 1 and 2 do appear to provide information on the cloud size.
Striker Book 2 Rule 65 Chemical Warfare pages 33-34 indicates that the chemical, persistent and non-persistent, agent's gas cloud size is determined by the number of rounds landing and the normal sheaf rules in Book 1 Rule 23 pages 39-40 and the Beaten Zone Table on seventh page in the Useful Tables Book.
2. Duration
Book 2 Rule 65 does provide information on how long the chemical clouds last. Persistent agents last for the remainder of the game, while non-persistent agents drift downwind across the board at a 10 cm rate until leaving the playing area.
Summary:
1. Chemical Round has a price multiplier of 2.
2. Base Cloud size = 2 cm x 2 cm
3. Actual Size depends on the number of rounds used:
Size = 2 cm x Beaten Zone Table Multiplier for number of rounds used
Example: 4 rounds fired, Beaten Zone Table Sheaf Size Multiplier = 2
Base Cloud Size 2 cm x 2 and t 4 round cloud size of 4 cm x 4 cm.
3. Duration: Variable
Does the above seem reasonable clarifications to be added to Chemical round design?
I'm knocked together a submission on the Chemical round for the Consolidated CT Errata document that I've add to the ct-striker and ct-starships files for review.
If anybody would like a copy sending me an email and I will send you a copy, for some reason I haven't managed to get the PDF uploaded here.
Recapping the information provided on Book 3 page 16:
L. Ammunition 10 - Chemical: Chemical rounds must be defined as persistent or non-persistent, lethal or non-lethal.
I've checked both versions of the Consolidated CT Errata I have and neither lists any errata for the Chemical round.
Back in April 2011 I asked about the Striker Chemical round over on ct-starships, message 16254, which came back with the cost of a round being double the cost of an illumination round based on MT Referee's Manual page 76. The MT Referee's Manual also indicates that a Chaff round also doubles the cost of the illumination round and a CBM round triples the cost.
Looking at the CPR Ammunition Table on page 9 of the Design Sequence Tables book the multiplier for Chaff is x2 and CBM is x3, which appears to match the information in MT Referee's Manual.
Based on the above I think the a chemical has a price multiplier of 2 added to the CPR Ammunition Table.
There are other details that are not included in the design sequence.
1. Cloud size is not mentioned in Book 3, however Books 1 and 2 do appear to provide information on the cloud size.
Striker Book 2 Rule 65 Chemical Warfare pages 33-34 indicates that the chemical, persistent and non-persistent, agent's gas cloud size is determined by the number of rounds landing and the normal sheaf rules in Book 1 Rule 23 pages 39-40 and the Beaten Zone Table on seventh page in the Useful Tables Book.
2. Duration
Book 2 Rule 65 does provide information on how long the chemical clouds last. Persistent agents last for the remainder of the game, while non-persistent agents drift downwind across the board at a 10 cm rate until leaving the playing area.
Summary:
1. Chemical Round has a price multiplier of 2.
2. Base Cloud size = 2 cm x 2 cm
3. Actual Size depends on the number of rounds used:
Size = 2 cm x Beaten Zone Table Multiplier for number of rounds used
Example: 4 rounds fired, Beaten Zone Table Sheaf Size Multiplier = 2
Base Cloud Size 2 cm x 2 and t 4 round cloud size of 4 cm x 4 cm.
3. Duration: Variable
Does the above seem reasonable clarifications to be added to Chemical round design?
I'm knocked together a submission on the Chemical round for the Consolidated CT Errata document that I've add to the ct-striker and ct-starships files for review.
If anybody would like a copy sending me an email and I will send you a copy, for some reason I haven't managed to get the PDF uploaded here.