M
Malenfant
Guest
I'm not sure if this should go here or on the Lone Star board... but here goes anyway.
I just picked up D20 Future - the supplement for D20 Modern that covers sci-fi (yes, you do need D20Modern to use it). I must say I'm somewhat impressed by it, it seems to cover pretty much everything (ship design/combat, mecha, robotics, cybernetics, aliens, genetic engineering, space travel) while also tossing out a few campaign ideas too (including the old Alternity Star*Drive setting. It also has the Progress Levels from that game too).
I think it's worth checking out if you're looking for an alternate d20 ruleset to run the Traveller universe with. I think it's easier in some ways than the T20 system, though each ruleset has its own advantages (T20 seems to have more detail but with added complexity, whereas d20F seems to be more versatile but less detailed).
I just picked up D20 Future - the supplement for D20 Modern that covers sci-fi (yes, you do need D20Modern to use it). I must say I'm somewhat impressed by it, it seems to cover pretty much everything (ship design/combat, mecha, robotics, cybernetics, aliens, genetic engineering, space travel) while also tossing out a few campaign ideas too (including the old Alternity Star*Drive setting. It also has the Progress Levels from that game too).
I think it's worth checking out if you're looking for an alternate d20 ruleset to run the Traveller universe with. I think it's easier in some ways than the T20 system, though each ruleset has its own advantages (T20 seems to have more detail but with added complexity, whereas d20F seems to be more versatile but less detailed).