(Gallery links below.)
The Onderneming was a TL11 Interstellar Wars era colony startup ship. The Onderneming was named by the Dutch architect who designed it (Venture in english), though later crews and passengers often shortened it to simply 'Onder'. While not the largest colonial class, its low cost and general versatility made it fairly ubiquitous anywhere the Terrans were eager for a foothold. After the first few Interstellar wars, ships like the Ondernemings were built during peacetime operations in the same manner as the wartime Victory Ships of old Terra, often with workers putting in volunteer 'shifts' two, three times a week at almost no pay to mass produce these early seedpods of humanity.
Convoys of up to 50 Ondernemings, plus escorts, could be encountered in distant stellar clusters from Earth, weaving through noman's lands, scooping, refining and moving on, sometimes even using deep-space refueling depots to bridge 3 parsec gaps. These flights of Onders would travel to anything marginally life sustainable, pre-designated for colonization by venture capitalists, General Colonial Inc., or the Terran Confederation Navy, drop off anywhere from 44 to 2200 colonists, simple bases, supplies, vehicles, and head back for more.
Ships that were severely damaged on the way or at the colony endpoint would get converted into makeshift orbital transferal stations, orbital weather/traffic control satellite stations, or anything else the colonists could salvage and put to use, often with the ship's original crew heading home on another ship of the convoy.
If a colony was well off the beaten track, one or more of the Onders on convoy would be assigned permanent resupply ship, often constituting a world's sole contact with the rest of humanity. Several early colonies were completely forgotten because of the later loss of these Onders.
In areas where footholds had been established, Onders were converted into liners for more conventional, subsidized colonial 'buildup', carrying at least one whole cargobay full of GenAssist cloning facility equipment for on-site rapid-growth, along with the personnel to set up or operate such machinery once it was delivered.
Much later in the 'Wars era, older Onders would be sold off to free traders and small, but growing, interstellar shipping and transport firms, gaining often outlandish 'company' paint jobs and even heraldry in some cases.
Upper Deck (part 1) http://www.travellerrpg.com/CotI/Gallery/index.php?n=999
Mid Deck (part 2) http://www.travellerrpg.com/CotI/Gallery/index.php?n=998
Bottom Deck (part 3) http://www.travellerrpg.com/CotI/Gallery/index.php?n=997
Chafer Shuttle (Carried on top) http://www.travellerrpg.com/CotI/Gallery/index.php?n=995
Note, very tired, very late when I finished. Typos likely exist/abound. I'll get round 'em eventually. The whole idea was a standardized, small colonization vessel.
Security oddities, crew traditions, quirks, odd technologies regarding these ships and their operation are found in the images' floorplan descriptions.
In the case of the one major/common variant, the changes are shown on an inset next to the middle deck's plans.
The ship's boat is the only thing not statted out anywhere on the boards, but essentially it works out to TL11 30ton ship's boat, 3G, 30 passengers with 6 tons cargo, model 2/bis computers and costs MCr 29.3 as an established production model with the same sensors and comm system as the parent ship.
The Onderneming was a TL11 Interstellar Wars era colony startup ship. The Onderneming was named by the Dutch architect who designed it (Venture in english), though later crews and passengers often shortened it to simply 'Onder'. While not the largest colonial class, its low cost and general versatility made it fairly ubiquitous anywhere the Terrans were eager for a foothold. After the first few Interstellar wars, ships like the Ondernemings were built during peacetime operations in the same manner as the wartime Victory Ships of old Terra, often with workers putting in volunteer 'shifts' two, three times a week at almost no pay to mass produce these early seedpods of humanity.
Convoys of up to 50 Ondernemings, plus escorts, could be encountered in distant stellar clusters from Earth, weaving through noman's lands, scooping, refining and moving on, sometimes even using deep-space refueling depots to bridge 3 parsec gaps. These flights of Onders would travel to anything marginally life sustainable, pre-designated for colonization by venture capitalists, General Colonial Inc., or the Terran Confederation Navy, drop off anywhere from 44 to 2200 colonists, simple bases, supplies, vehicles, and head back for more.
Ships that were severely damaged on the way or at the colony endpoint would get converted into makeshift orbital transferal stations, orbital weather/traffic control satellite stations, or anything else the colonists could salvage and put to use, often with the ship's original crew heading home on another ship of the convoy.
If a colony was well off the beaten track, one or more of the Onders on convoy would be assigned permanent resupply ship, often constituting a world's sole contact with the rest of humanity. Several early colonies were completely forgotten because of the later loss of these Onders.
In areas where footholds had been established, Onders were converted into liners for more conventional, subsidized colonial 'buildup', carrying at least one whole cargobay full of GenAssist cloning facility equipment for on-site rapid-growth, along with the personnel to set up or operate such machinery once it was delivered.
Much later in the 'Wars era, older Onders would be sold off to free traders and small, but growing, interstellar shipping and transport firms, gaining often outlandish 'company' paint jobs and even heraldry in some cases.
Upper Deck (part 1) http://www.travellerrpg.com/CotI/Gallery/index.php?n=999
Mid Deck (part 2) http://www.travellerrpg.com/CotI/Gallery/index.php?n=998
Bottom Deck (part 3) http://www.travellerrpg.com/CotI/Gallery/index.php?n=997
Chafer Shuttle (Carried on top) http://www.travellerrpg.com/CotI/Gallery/index.php?n=995
Note, very tired, very late when I finished. Typos likely exist/abound. I'll get round 'em eventually. The whole idea was a standardized, small colonization vessel.
Security oddities, crew traditions, quirks, odd technologies regarding these ships and their operation are found in the images' floorplan descriptions.
In the case of the one major/common variant, the changes are shown on an inset next to the middle deck's plans.
The ship's boat is the only thing not statted out anywhere on the boards, but essentially it works out to TL11 30ton ship's boat, 3G, 30 passengers with 6 tons cargo, model 2/bis computers and costs MCr 29.3 as an established production model with the same sensors and comm system as the parent ship.