Supplement Four
SOC-14 5K
Here's an idea for Traveller. I'm sure it's not unique (but, I haven't seen it on these boards before, either).
Look at a lot of other science fiction universes. Star Trek. Alien. Dune. There's a bias towards Earth-type worlds (Std. Atmo, 1 G fields).
And, that makes a lot of sense, if you're colonizing worlds. A standard atmosphere and standard gravity field solves a lot of problems from the get-go.
What would a Traveller space hex map look like if only worlds of this type were connected by the jump lanes? Sure, you'd have a space station or a few. You'd have a moon base or a few. But, the vast majority of populated systems would be connected Earth-type worlds (which are few and far between).
This would make for a fantastic version of the 3I, wouldn't it? Think of how it would change the Empire's infrastructure. You'd have to have some time of refueling stations along the way. Different jump routes would require minimum J-Drive classes: "The Hyndin Way? Yeah, it's a buggered trip. Requires a J-3 at least." There'd be a whole new motivation for players to upgrade drives. GM's could use this to his story-telling advantage. J-1 ships would be "land locked" between few worlds.
And, think if the journey times. The expense. It'd make for a much, much smaller universe in which to play (yet still large enough to spend the rest of your real life gaming in).
Because of the journey length, maybe cold berthing would become the norm as it is in the Alien universe.
Automation of the starships would be a major change for Traveller. Traveller's universe encourages keeping the sentient being included in the system. The Alien universe (and these long journeys) encourage automation while the PC's are in cold berth.
I've just touched on the possibilities here, but I think this is a fascinating idea on which to build an alternate TU.
And...I relinquish the floor to the next speculator...
Look at a lot of other science fiction universes. Star Trek. Alien. Dune. There's a bias towards Earth-type worlds (Std. Atmo, 1 G fields).
And, that makes a lot of sense, if you're colonizing worlds. A standard atmosphere and standard gravity field solves a lot of problems from the get-go.
What would a Traveller space hex map look like if only worlds of this type were connected by the jump lanes? Sure, you'd have a space station or a few. You'd have a moon base or a few. But, the vast majority of populated systems would be connected Earth-type worlds (which are few and far between).
This would make for a fantastic version of the 3I, wouldn't it? Think of how it would change the Empire's infrastructure. You'd have to have some time of refueling stations along the way. Different jump routes would require minimum J-Drive classes: "The Hyndin Way? Yeah, it's a buggered trip. Requires a J-3 at least." There'd be a whole new motivation for players to upgrade drives. GM's could use this to his story-telling advantage. J-1 ships would be "land locked" between few worlds.
And, think if the journey times. The expense. It'd make for a much, much smaller universe in which to play (yet still large enough to spend the rest of your real life gaming in).
Because of the journey length, maybe cold berthing would become the norm as it is in the Alien universe.
Automation of the starships would be a major change for Traveller. Traveller's universe encourages keeping the sentient being included in the system. The Alien universe (and these long journeys) encourage automation while the PC's are in cold berth.
I've just touched on the possibilities here, but I think this is a fascinating idea on which to build an alternate TU.
And...I relinquish the floor to the next speculator...