Here's another thought experiment that no doubt creates more chaos than is useful: what if the High Guard damage tables were turned upside down, with a high result resulting in more damage?
There are possibilities here for streamlining combat (slightly): for example, the to-pen roll could be merged with the damage roll. Uh, my brain has just stopped working, because I can't remember now if there IS a to-pen roll on High Guard tables!
There are possibilities here for streamlining combat (slightly): for example, the to-pen roll could be merged with the damage roll. Uh, my brain has just stopped working, because I can't remember now if there IS a to-pen roll on High Guard tables!