Useful tips, features, color, and rules to help your Traveller players adventure in an "Andre Norton" setting.
CHARACTERS
The standard careers seem to exist normally.
Humanity exists in many many different variations to handle specific world conditions. Similar to Jonkeereen, Geonee, Vegans, Darrians, and so on, but with a wider variety of forms. "Pure-Terran" humans is likely a distinct minority.
Differences are likely to fall along environmental lines:
(1) low light levels (Faltharian human)
(2) stellar spectra
(3) climate conditions (heat, cold, humidity etc)
There are also psionic humans from worlds such as
(1) Arcturus Three
(2) Ylene
There are also nonhuman sophonts:
Reptilian humanoid Zacathans.
Bird-like, feathered Trystians.
...and doubtless a bazillion others.
PSIONICS
Psionics appears to be species-based: most humans lack psi skill. Certain human stock from certain worlds have a certain psionic potential. For most worlds, that potential is low or zero.
To guesstimate from Star Rangers, it seems that there is a range granted based on your species. If you are Arcturan Human, the value might always be a 7. If a Ylene Human, it might be a range from (say) 3 to 8 (1D+2). If you are a "typical" human, it's a zero. If a Zacathan, it's a 9 or 10.
EQUIPMENT
Trader common defenses include "sleep rods", which are hand-held stunners, and the prized, locked-away "blasters" which I would guess are expensive and deadly plasma weapons.
CHARACTERS
The standard careers seem to exist normally.
Humanity exists in many many different variations to handle specific world conditions. Similar to Jonkeereen, Geonee, Vegans, Darrians, and so on, but with a wider variety of forms. "Pure-Terran" humans is likely a distinct minority.
Differences are likely to fall along environmental lines:
(1) low light levels (Faltharian human)
(2) stellar spectra
(3) climate conditions (heat, cold, humidity etc)
There are also psionic humans from worlds such as
(1) Arcturus Three
(2) Ylene
There are also nonhuman sophonts:
Reptilian humanoid Zacathans.
Bird-like, feathered Trystians.
...and doubtless a bazillion others.
PSIONICS
Psionics appears to be species-based: most humans lack psi skill. Certain human stock from certain worlds have a certain psionic potential. For most worlds, that potential is low or zero.
To guesstimate from Star Rangers, it seems that there is a range granted based on your species. If you are Arcturan Human, the value might always be a 7. If a Ylene Human, it might be a range from (say) 3 to 8 (1D+2). If you are a "typical" human, it's a zero. If a Zacathan, it's a 9 or 10.
EQUIPMENT
Trader common defenses include "sleep rods", which are hand-held stunners, and the prized, locked-away "blasters" which I would guess are expensive and deadly plasma weapons.
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