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Travellermap Data Question

SpaceBadger

SOC-14 1K
Knight
When I save a sector data file from Travellermap, there are a few fields that I don't understand.

What are the [Ix], [Ex], and [Cx] fields?

What are the N and W fields?

Thanks!
 
I found this by digging through the Travellermap API page:

The Traveller5 Second Survey format in human readable form: Hex, Name, UWP, Trade Classifications and Remarks, Extensions (Ix, Ex, Cx), Nobility (N), Bases (B), Travel Zone (Z), PBG, Worlds (W), Allegiance and Stellar. Note that fields may be blank if no official T5 data exists.

So it appears that the fields that I was asking about are some things called Extensions (Ix, Ex, Cx), Nobility (N), and Worlds (W) all from T5.

So I guess I can safely ignore them, at least until I get T5 and have some key to meaning. (Guessing W is simply number of worlds in system.)
 
I found this by digging through the Travellermap API page:



So it appears that the fields that I was asking about are some things called Extensions (Ix, Ex, Cx), Nobility (N), and Worlds (W) all from T5.

So I guess I can safely ignore them, at least until I get T5 and have some key to meaning. (Guessing W is simply number of worlds in system.)

Ix is Importance. "A world with +4 is Important; a world with 0 or less is Unimportant"

Ex:Economic. "The Economic Extension (Ex) is a measure of the strength of a world economy and provides basic insights into the economy’s structure and capabilities."

Cx: Cultural. "The Cultural Extension [Cx] is a broad insight into the
expected social behaviors of the citizens of the world."
 
Ix is Importance. "A world with +4 is Important; a world with 0 or less is Unimportant"

Ex:Economic. "The Economic Extension (Ex) is a measure of the strength of a world economy and provides basic insights into the economy’s structure and capabilities."

Cx: Cultural. "The Cultural Extension [Cx] is a broad insight into the
expected social behaviors of the citizens of the world."

Thanks, Aramis. So I am hoping that it won't break anything if I set those fields to zeroes, at least until I get T5 and can see if they are something I want to use or not.

Question for Inexorabletash: Is there an accepted notation for setting portions of a UWP as "unknown"? I am resetting the Pop/Govt/LL/TL for all except known worlds to zeroes, as most of these will be uninhabited. However, it would be nice if I had a means to distinguish for the players the difference between "library data says this place is uninhabited" as opposed to "library data says population info is unknown". Any suggestions?
 
Thanks, Aramis. So I am hoping that it won't break anything if I set those fields to zeroes, at least until I get T5 and can see if they are something I want to use or not.

Question for Inexorabletash: Is there an accepted notation for setting portions of a UWP as "unknown"? I am resetting the Pop/Govt/LL/TL for all except known worlds to zeroes, as most of these will be uninhabited. However, it would be nice if I had a means to distinguish for the players the difference between "library data says this place is uninhabited" as opposed to "library data says population info is unknown". Any suggestions?

Traditionally, it's been done by things like ?-555???-? or X-555xxx-x or X-555___-_
 
Traditionally, it's been done by things like ?-555???-? or X-555xxx-x or X-555___-_

Yes, but do you know if that will break the file format used by Travellermap?

I want to use Travellermap and the Wiki as the main sources of info for the players about the sector around them, and to be able to print the booklet for the sector when I have it all detailed.

Inexorabletash has stuff built-in (detailed in his blog and API page) that will let me use it to display customized data such as my backdated Reavers' Deep sector, but I want to make sure my changes will be compatible.
 
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