I went back through my notes on this project and discovered the real wall. When writing up the Charasmatic hero and the Socalite hero(base class based upon Social Standing) I wanted to make the classes as interesting and useful as any of the others. But D20 does not have a good,consistent rules for social interaction. How much you need social interaction rules and dice effects is a long debated topic which I have no interest in repeating here.
The D20 sources I found limited the social interaction powers to: Contacts, Favors and a few very short term mind control effects. I have seen many other games with good social interaction mechanics, but they are not always a good fit for the D20 mechanics.
So now I'm stuck trying to find a balance between the D20's implied "we don't need no stinkin social mechanics rules" and my desire to improve the social hero's abilities and provide more mechanics to encourage their use.
Any suggestions?
The D20 sources I found limited the social interaction powers to: Contacts, Favors and a few very short term mind control effects. I have seen many other games with good social interaction mechanics, but they are not always a good fit for the D20 mechanics.
So now I'm stuck trying to find a balance between the D20's implied "we don't need no stinkin social mechanics rules" and my desire to improve the social hero's abilities and provide more mechanics to encourage their use.
Any suggestions?