Hey, I have a question for those of you that use fractal terrains to generate world maps. Some settings for world creation, using a UWP, are obvious such as water % and diameter. What about other settings? Has anyone developed a system that works for atmosphere? Traveller atmospheres are indicated in the UWP but how do you translate that to fractal terrains settings?
I'd also be interested in any other settings system for FT that you might be willing to share.
I'd also be interested in any other settings system for FT that you might be willing to share.