Has anyone else used Striker combat ideas (Morale, Wounds, Penetration) for CT personal combat?
For example, a hit means you roll on the Wound chart with the difference as a modifier. Big gun vs no armor adds a + modifier, pea shooter vs battledress means the target just laughs at you.
I've also toyed with the "heroic character as a unit", such that for every 2 points over the required roll an extra hit is achieved. Battles against trained operatives can get painful, but Morale and Skill provide control of the flow of battle, and that's huge.
So far it seems to create a slightly more heroic game, and enables play to follow some of the books and movies I enjoy.
Anyone else?
For example, a hit means you roll on the Wound chart with the difference as a modifier. Big gun vs no armor adds a + modifier, pea shooter vs battledress means the target just laughs at you.
I've also toyed with the "heroic character as a unit", such that for every 2 points over the required roll an extra hit is achieved. Battles against trained operatives can get painful, but Morale and Skill provide control of the flow of battle, and that's huge.
So far it seems to create a slightly more heroic game, and enables play to follow some of the books and movies I enjoy.
Anyone else?