Hi.
I'd be interested in finding an alternative vehicle design system for CT/MT (not as complicated as MT!), along the lines of LBB2 Ship building. Does anyone know if such a thing exists? Something called "Vehicles: Design and Operation" was mentioned on rpg.net as a simplified version of Striker, but I've not been able to find it so far.
What I'm after is a system that will let me build the basics of a vehicle in 5 mins and yet still let it be usable in a Traveller game. Something along the lines of "Ok, it's volume is X, that gives you Y spaces in which you can fit stuff", etc. Basically so that I can answer the questions of:
How big is it?
How fast is it?
How much damage can it take?
What armour does it have?
What weapons does it carry?
How many crew/passengers?
Mark
I'd be interested in finding an alternative vehicle design system for CT/MT (not as complicated as MT!), along the lines of LBB2 Ship building. Does anyone know if such a thing exists? Something called "Vehicles: Design and Operation" was mentioned on rpg.net as a simplified version of Striker, but I've not been able to find it so far.
What I'm after is a system that will let me build the basics of a vehicle in 5 mins and yet still let it be usable in a Traveller game. Something along the lines of "Ok, it's volume is X, that gives you Y spaces in which you can fit stuff", etc. Basically so that I can answer the questions of:
How big is it?
How fast is it?
How much damage can it take?
What armour does it have?
What weapons does it carry?
How many crew/passengers?
Mark